Methods in hep.geant4.jni with parameters of type G4ThreeVector |
G4ThreeVector |
G4ThreeVector.add(G4ThreeVector arg0)
|
void |
G4GeomTestErrorList.addError(G4ThreeVector s1,
G4ThreeVector s2)
|
G4Transform3D |
G4FastSimulationManager.addGhostPlacement(G4RotationMatrix arg0,
G4ThreeVector arg1)
|
void |
G4Nucleus.addMomentum(G4ThreeVector aMomentum)
|
void |
G4StepPoint.addMomentumDirection(G4ThreeVector aValue)
|
void |
G4AssemblyVolume.addPlacedAssembly(G4AssemblyVolume pAssembly,
G4ThreeVector translation,
G4RotationMatrix rotation)
|
void |
G4AssemblyVolume.addPlacedVolume(G4LogicalVolume pPlacedVolume,
G4ThreeVector translation,
G4RotationMatrix rotation)
|
void |
G4StepPoint.addPolarization(G4ThreeVector aValue)
|
void |
G4StepPoint.addPosition(G4ThreeVector aValue)
|
void |
G4ParticleChange.addSecondary(G4DynamicParticle aSecondary,
G4ThreeVector position)
|
void |
G4ParticleChange.addSecondary(G4DynamicParticle aSecondary,
G4ThreeVector position,
boolean IsGoodForTracking)
|
void |
G4ClippablePolygon.addVertexInOrder(G4ThreeVector vertex)
|
double |
G4ChordFinder.advanceChordLimited(G4FieldTrack yCurrent,
double stepInitial,
double epsStep_Relative,
G4ThreeVector latestSafetyOrigin,
double lasestSafetyRadius)
|
int |
G4VTwistSurface.amIOnLeftSide(G4ThreeVector me,
G4ThreeVector vec)
|
int |
G4VTwistSurface.amIOnLeftSide(G4ThreeVector me,
G4ThreeVector vec,
boolean withTol)
|
double |
G4ThreeVector.angle(G4ThreeVector arg0)
|
double |
G4LorentzVector.angle(G4ThreeVector arg0)
|
void |
G4AffineTransform.applyAxisTransform(G4ThreeVector axis)
|
void |
G4AffineTransform.applyPointTransform(G4ThreeVector vec)
|
G4FieldTrack |
G4ChordFinder.approxCurvePointV(G4FieldTrack curveAPointVelocity,
G4FieldTrack curveBPointVelocity,
G4ThreeVector currentEPoint,
double epsStep)
|
void |
G4SPSEneDistribution.arbEnergyHisto(G4ThreeVector arg0)
|
double |
G4ThreeVector.azimAngle(G4ThreeVector v2)
|
double |
G4ThreeVector.azimAngle(G4ThreeVector v2,
G4ThreeVector ref)
|
EInside |
G4ReplicaNavigation.backLocate(G4NavigationHistory history,
G4ThreeVector globalPoint,
G4ThreeVector localPoint,
boolean exiting,
SWIGTYPE_p_bool notKnownInside)
|
void |
G4DecayProducts.boost(double totalEnergy,
G4ThreeVector momentumDirection)
|
G4LorentzVector |
G4LorentzVector.boost(G4ThreeVector arg0)
|
G4LorentzRotation |
G4LorentzRotation.boost(G4ThreeVector arg0)
|
G4LorentzVector |
G4LorentzVector.boost(G4ThreeVector axis,
double beta)
|
G4ThreeVector |
G4ParticleChange.calcMomentum(double energy,
G4ThreeVector direction,
double mass)
|
static boolean |
G4Tet.checkDegeneracy(G4ThreeVector anchor,
G4ThreeVector p2,
G4ThreeVector p3,
G4ThreeVector p4)
|
static boolean |
G4AuxiliaryNavServices.checkPointOnSurface(G4VSolid sampleSolid,
G4ThreeVector localPoint,
G4ThreeVector globalDirection,
G4AffineTransform sampleTransform,
boolean locatedOnEdge)
|
static boolean |
G4VPrimaryGenerator.checkVertexInsideWorld(G4ThreeVector pos)
|
boolean |
G4VoxelLimits.clipToLimits(G4ThreeVector pStart,
G4ThreeVector pEnd)
|
int |
G4ThreeVector.compare(G4ThreeVector v)
|
G4ThreeVector |
G4VTwistSurface.computeGlobalDirection(G4ThreeVector lp)
|
G4ThreeVector |
G4VTwistSurface.computeGlobalPoint(G4ThreeVector lp)
|
G4ThreeVector |
G4VTwistSurface.computeLocalDirection(G4ThreeVector gp)
|
G4ThreeVector |
G4VTwistSurface.computeLocalPoint(G4ThreeVector gp)
|
double |
G4Navigator.computeSafety(G4ThreeVector globalpoint)
|
double |
G4Navigator.computeSafety(G4ThreeVector globalpoint,
double pProposedMaxLength)
|
double |
G4VoxelNavigation.computeSafety(G4ThreeVector globalpoint,
G4NavigationHistory history)
|
double |
G4ParameterisedNavigation.computeSafety(G4ThreeVector localPoint,
G4NavigationHistory history)
|
double |
G4NormalNavigation.computeSafety(G4ThreeVector globalpoint,
G4NavigationHistory history)
|
double |
G4VoxelNavigation.computeSafety(G4ThreeVector globalpoint,
G4NavigationHistory history,
double pMaxLength)
|
double |
G4ParameterisedNavigation.computeSafety(G4ThreeVector localPoint,
G4NavigationHistory history,
double pProposedMaxLength)
|
double |
G4NormalNavigation.computeSafety(G4ThreeVector globalpoint,
G4NavigationHistory history,
double pMaxLength)
|
double |
G4ReplicaNavigation.computeSafety(G4ThreeVector globalPoint,
G4ThreeVector localPoint,
G4NavigationHistory history)
|
double |
G4ReplicaNavigation.computeSafety(G4ThreeVector globalPoint,
G4ThreeVector localPoint,
G4NavigationHistory history,
double pProposedMaxLength)
|
double |
G4Navigator.computeStep(G4ThreeVector pGlobalPoint,
G4ThreeVector pDirection,
double pCurrentProposedStepLength,
SWIGTYPE_p_double pNewSafety)
|
double |
G4VoxelNavigation.computeStep(G4ThreeVector globalPoint,
G4ThreeVector globalDirection,
double currentProposedStepLength,
SWIGTYPE_p_double newSafety,
G4NavigationHistory history,
SWIGTYPE_p_bool validExitNormal,
G4ThreeVector exitNormal,
SWIGTYPE_p_bool exiting,
SWIGTYPE_p_bool entering,
SWIGTYPE_p_p_G4VPhysicalVolume pBlockedPhysical,
SWIGTYPE_p_int blockedReplicaNo)
|
double |
G4ParameterisedNavigation.computeStep(G4ThreeVector globalPoint,
G4ThreeVector globalDirection,
double currentProposedStepLength,
SWIGTYPE_p_double newSafety,
G4NavigationHistory history,
SWIGTYPE_p_bool validExitNormal,
G4ThreeVector exitNormal,
SWIGTYPE_p_bool exiting,
SWIGTYPE_p_bool entering,
SWIGTYPE_p_p_G4VPhysicalVolume pBlockedPhysical,
SWIGTYPE_p_int blockedReplicaNo)
|
double |
G4NormalNavigation.computeStep(G4ThreeVector localPoint,
G4ThreeVector localDirection,
double currentProposedStepLength,
SWIGTYPE_p_double newSafety,
G4NavigationHistory history,
SWIGTYPE_p_bool validExitNormal,
G4ThreeVector exitNormal,
SWIGTYPE_p_bool exiting,
SWIGTYPE_p_bool entering,
SWIGTYPE_p_p_G4VPhysicalVolume pBlockedPhysical,
SWIGTYPE_p_int blockedReplicaNo)
|
double |
G4ReplicaNavigation.computeStep(G4ThreeVector globalPoint,
G4ThreeVector globalDirection,
G4ThreeVector localPoint,
G4ThreeVector localDirection,
double currentProposedStepLength,
SWIGTYPE_p_double newSafety,
G4NavigationHistory history,
SWIGTYPE_p_bool validExitNormal,
G4ThreeVector exitNormal,
SWIGTYPE_p_bool exiting,
SWIGTYPE_p_bool entering,
SWIGTYPE_p_p_G4VPhysicalVolume pBlockedPhysical,
SWIGTYPE_p_int blockedReplicaNo)
|
double |
G4VPGeoDriver.computeStepLengthCrossBoundary(G4ThreeVector aPosition,
G4ThreeVector aDirection)
|
double |
G4ParallelNavigator.computeStepLengthCrossBoundary(G4ThreeVector aPosition,
G4ThreeVector aDirection)
|
double |
G4VPGeoDriver.computeStepLengthInit(G4ThreeVector aPosition,
G4ThreeVector aDirection)
|
double |
G4ParallelNavigator.computeStepLengthInit(G4ThreeVector aPosition,
G4ThreeVector aDirection)
|
double |
G4VPGeoDriver.computeStepLengthInVolume(G4ThreeVector aPosition,
G4ThreeVector aDirection)
|
double |
G4ParallelNavigator.computeStepLengthInVolume(G4ThreeVector aPosition,
G4ThreeVector aDirection)
|
void |
G4ReplicaNavigation.computeTransformation(int replicaNo,
G4VPhysicalVolume pVol,
G4ThreeVector point)
|
static String |
G4UIcommand.convertToString(G4ThreeVector vec)
|
static String |
G4UIcommand.convertToString(G4ThreeVector vec,
String unitName)
|
String |
G4UIcmdWith3VectorAndUnit.convertToStringWithBestUnit(G4ThreeVector vec)
|
String |
G4UIcmdWith3VectorAndUnit.convertToStringWithDefaultUnit(G4ThreeVector vec)
|
double |
G4ThreeVector.cos2Theta(G4ThreeVector v2)
|
double |
G4ThreeVector.cosTheta(G4ThreeVector v2)
|
G4Track |
G4FastStep.createSecondaryTrack(G4DynamicParticle arg0,
G4ThreeVector arg1,
double arg2)
|
G4Track |
G4FastStep.createSecondaryTrack(G4DynamicParticle arg0,
G4ThreeVector arg1,
double arg2,
boolean localCoordinates)
|
G4Track |
G4FastStep.createSecondaryTrack(G4DynamicParticle arg0,
G4ThreeVector arg1,
G4ThreeVector arg2,
double arg3)
|
G4Track |
G4FastStep.createSecondaryTrack(G4DynamicParticle arg0,
G4ThreeVector arg1,
G4ThreeVector arg2,
double arg3,
boolean localCoordinates)
|
G4ThreeVector |
G4ThreeVector.cross(G4ThreeVector arg0)
|
void |
HepRotationZ.decompose(G4ThreeVector boost,
SWIGTYPE_p_CLHEP__HepAxisAngle rotation)
|
void |
HepRotationY.decompose(G4ThreeVector boost,
SWIGTYPE_p_CLHEP__HepAxisAngle rotation)
|
void |
HepRotationX.decompose(G4ThreeVector boost,
SWIGTYPE_p_CLHEP__HepAxisAngle rotation)
|
void |
HepBoostZ.decompose(G4ThreeVector boost,
SWIGTYPE_p_CLHEP__HepAxisAngle rotation)
|
void |
HepBoostY.decompose(G4ThreeVector boost,
SWIGTYPE_p_CLHEP__HepAxisAngle rotation)
|
void |
HepBoostX.decompose(G4ThreeVector boost,
SWIGTYPE_p_CLHEP__HepAxisAngle rotation)
|
void |
HepBoost.decompose(G4ThreeVector boost,
SWIGTYPE_p_CLHEP__HepAxisAngle rotation)
|
void |
G4RotationMatrix.decompose(G4ThreeVector boost,
SWIGTYPE_p_CLHEP__HepAxisAngle rotation)
|
void |
G4LorentzRotation.decompose(G4ThreeVector boost,
SWIGTYPE_p_CLHEP__HepAxisAngle rotation)
|
void |
HepRotationZ.decompose(SWIGTYPE_p_CLHEP__HepAxisAngle rotation,
G4ThreeVector boost)
|
void |
HepRotationY.decompose(SWIGTYPE_p_CLHEP__HepAxisAngle rotation,
G4ThreeVector boost)
|
void |
HepRotationX.decompose(SWIGTYPE_p_CLHEP__HepAxisAngle rotation,
G4ThreeVector boost)
|
void |
HepBoostZ.decompose(SWIGTYPE_p_CLHEP__HepAxisAngle rotation,
G4ThreeVector boost)
|
void |
HepBoostY.decompose(SWIGTYPE_p_CLHEP__HepAxisAngle rotation,
G4ThreeVector boost)
|
void |
HepBoostX.decompose(SWIGTYPE_p_CLHEP__HepAxisAngle rotation,
G4ThreeVector boost)
|
void |
HepBoost.decompose(SWIGTYPE_p_CLHEP__HepAxisAngle rotation,
G4ThreeVector boost)
|
void |
G4RotationMatrix.decompose(SWIGTYPE_p_CLHEP__HepAxisAngle rotation,
G4ThreeVector boost)
|
void |
G4LorentzRotation.decompose(SWIGTYPE_p_CLHEP__HepAxisAngle rotation,
G4ThreeVector boost)
|
void |
G4SPSAngDistribution.defineAngRefAxes(String arg0,
G4ThreeVector arg1)
|
double |
G4ThreeVector.deltaPhi(G4ThreeVector v2)
|
double |
G4ThreeVector.deltaR(G4ThreeVector v)
|
double |
G4ThreeVector.diff2(G4ThreeVector v)
|
double |
G4LineSection.dist(G4ThreeVector OtherPnt)
|
double |
G4VCSGface.distance(G4ThreeVector p,
boolean outgoing)
|
double |
G4PolyPhiFace.distance(G4ThreeVector p,
boolean outgoing)
|
double |
G4PolyhedraSide.distance(G4ThreeVector p,
boolean outgoing)
|
double |
G4PolyconeSide.distance(G4ThreeVector p,
boolean outgoing)
|
double |
G4VTwistSurface.distanceTo(G4ThreeVector gp,
G4ThreeVector gxx)
|
double |
G4VTwistSurface.distanceToBoundary(int areacode,
G4ThreeVector xx,
G4ThreeVector p)
|
double |
G4VTwistedFaceted.distanceToIn(G4ThreeVector p)
|
double |
G4VSolid.distanceToIn(G4ThreeVector p)
|
double |
G4VCSGfaceted.distanceToIn(G4ThreeVector p)
|
double |
G4UnionSolid.distanceToIn(G4ThreeVector p)
|
double |
G4TwistedTubs.distanceToIn(G4ThreeVector p)
|
double |
G4Tubs.distanceToIn(G4ThreeVector p)
|
double |
G4Trd.distanceToIn(G4ThreeVector p)
|
double |
G4Trap.distanceToIn(G4ThreeVector p)
|
double |
G4Torus.distanceToIn(G4ThreeVector p)
|
double |
G4Tet.distanceToIn(G4ThreeVector p)
|
double |
G4SubtractionSolid.distanceToIn(G4ThreeVector p)
|
double |
G4Sphere.distanceToIn(G4ThreeVector p)
|
double |
G4ReflectedSolid.distanceToIn(G4ThreeVector p)
|
double |
G4Polyhedra.distanceToIn(G4ThreeVector p)
|
double |
G4Polycone.distanceToIn(G4ThreeVector p)
|
double |
G4Para.distanceToIn(G4ThreeVector p)
|
double |
G4Orb.distanceToIn(G4ThreeVector p)
|
double |
G4IntersectionSolid.distanceToIn(G4ThreeVector p)
|
double |
G4Hype.distanceToIn(G4ThreeVector p)
|
double |
G4EllipticalTube.distanceToIn(G4ThreeVector p)
|
double |
G4EllipticalCone.distanceToIn(G4ThreeVector p)
|
double |
G4Ellipsoid.distanceToIn(G4ThreeVector p)
|
double |
G4DisplacedSolid.distanceToIn(G4ThreeVector p)
|
double |
G4Cons.distanceToIn(G4ThreeVector p)
|
double |
G4BREPSolidSphere.distanceToIn(G4ThreeVector arg0)
|
double |
G4BREPSolidPolyhedra.distanceToIn(G4ThreeVector arg0)
|
double |
G4BREPSolidPCone.distanceToIn(G4ThreeVector arg0)
|
double |
G4BREPSolidCone.distanceToIn(G4ThreeVector p)
|
double |
G4BREPSolid.distanceToIn(G4ThreeVector arg0)
|
double |
G4Box.distanceToIn(G4ThreeVector p)
|
double |
G4VTwistedFaceted.distanceToIn(G4ThreeVector p,
G4ThreeVector v)
|
double |
G4VSolid.distanceToIn(G4ThreeVector p,
G4ThreeVector v)
|
double |
G4VCSGfaceted.distanceToIn(G4ThreeVector p,
G4ThreeVector v)
|
double |
G4UnionSolid.distanceToIn(G4ThreeVector p,
G4ThreeVector v)
|
double |
G4TwistedTubs.distanceToIn(G4ThreeVector p,
G4ThreeVector v)
|
double |
G4Tubs.distanceToIn(G4ThreeVector p,
G4ThreeVector v)
|
double |
G4Trd.distanceToIn(G4ThreeVector p,
G4ThreeVector v)
|
double |
G4Trap.distanceToIn(G4ThreeVector p,
G4ThreeVector v)
|
double |
G4Torus.distanceToIn(G4ThreeVector p,
G4ThreeVector v)
|
double |
G4Tet.distanceToIn(G4ThreeVector p,
G4ThreeVector v)
|
double |
G4SubtractionSolid.distanceToIn(G4ThreeVector p,
G4ThreeVector v)
|
double |
G4Sphere.distanceToIn(G4ThreeVector p,
G4ThreeVector v)
|
double |
G4ReflectedSolid.distanceToIn(G4ThreeVector p,
G4ThreeVector v)
|
double |
G4Polyhedra.distanceToIn(G4ThreeVector p,
G4ThreeVector v)
|
double |
G4Polycone.distanceToIn(G4ThreeVector p,
G4ThreeVector v)
|
double |
G4Para.distanceToIn(G4ThreeVector p,
G4ThreeVector v)
|
double |
G4Orb.distanceToIn(G4ThreeVector p,
G4ThreeVector v)
|
double |
G4IntersectionSolid.distanceToIn(G4ThreeVector p,
G4ThreeVector v)
|
double |
G4Hype.distanceToIn(G4ThreeVector p,
G4ThreeVector v)
|
double |
G4EllipticalTube.distanceToIn(G4ThreeVector p,
G4ThreeVector v)
|
double |
G4EllipticalCone.distanceToIn(G4ThreeVector p,
G4ThreeVector v)
|
double |
G4Ellipsoid.distanceToIn(G4ThreeVector p,
G4ThreeVector v)
|
double |
G4DisplacedSolid.distanceToIn(G4ThreeVector p,
G4ThreeVector v)
|
double |
G4Cons.distanceToIn(G4ThreeVector p,
G4ThreeVector v)
|
double |
G4BREPSolidSphere.distanceToIn(G4ThreeVector Pt,
G4ThreeVector V)
|
double |
G4BREPSolidPolyhedra.distanceToIn(G4ThreeVector Pt,
G4ThreeVector V)
|
double |
G4BREPSolidPCone.distanceToIn(G4ThreeVector Pt,
G4ThreeVector V)
|
double |
G4BREPSolidCone.distanceToIn(G4ThreeVector p,
G4ThreeVector v)
|
double |
G4BREPSolid.distanceToIn(G4ThreeVector Pt,
G4ThreeVector V)
|
double |
G4Box.distanceToIn(G4ThreeVector p,
G4ThreeVector v)
|
double |
G4VTwistSurface.distanceToIn(G4ThreeVector gp,
G4ThreeVector gv,
G4ThreeVector gxxbest)
|
double |
G4VTwistSurface.distanceToLine(G4ThreeVector p,
G4ThreeVector x0,
G4ThreeVector d,
G4ThreeVector xx)
|
double |
G4VTwistedFaceted.distanceToOut(G4ThreeVector p)
|
double |
G4VSolid.distanceToOut(G4ThreeVector p)
|
double |
G4VCSGfaceted.distanceToOut(G4ThreeVector p)
|
double |
G4UnionSolid.distanceToOut(G4ThreeVector p)
|
double |
G4TwistedTubs.distanceToOut(G4ThreeVector p)
|
double |
G4Tubs.distanceToOut(G4ThreeVector p)
|
double |
G4Trd.distanceToOut(G4ThreeVector p)
|
double |
G4Trap.distanceToOut(G4ThreeVector p)
|
double |
G4Torus.distanceToOut(G4ThreeVector p)
|
double |
G4Tet.distanceToOut(G4ThreeVector p)
|
double |
G4SubtractionSolid.distanceToOut(G4ThreeVector p)
|
double |
G4Sphere.distanceToOut(G4ThreeVector p)
|
double |
G4ReflectedSolid.distanceToOut(G4ThreeVector p)
|
double |
G4Para.distanceToOut(G4ThreeVector p)
|
double |
G4Orb.distanceToOut(G4ThreeVector p)
|
double |
G4IntersectionSolid.distanceToOut(G4ThreeVector p)
|
double |
G4Hype.distanceToOut(G4ThreeVector p)
|
double |
G4EllipticalTube.distanceToOut(G4ThreeVector p)
|
double |
G4EllipticalCone.distanceToOut(G4ThreeVector p)
|
double |
G4Ellipsoid.distanceToOut(G4ThreeVector p)
|
double |
G4DisplacedSolid.distanceToOut(G4ThreeVector p)
|
double |
G4Cons.distanceToOut(G4ThreeVector p)
|
double |
G4BREPSolidSphere.distanceToOut(G4ThreeVector arg0)
|
double |
G4BREPSolidPolyhedra.distanceToOut(G4ThreeVector arg0)
|
double |
G4BREPSolidPCone.distanceToOut(G4ThreeVector arg0)
|
double |
G4BREPSolidCone.distanceToOut(G4ThreeVector p)
|
double |
G4BREPSolid.distanceToOut(G4ThreeVector arg0)
|
double |
G4Box.distanceToOut(G4ThreeVector p)
|
double |
G4VTwistedFaceted.distanceToOut(G4ThreeVector p,
G4ThreeVector v)
|
double |
G4VSolid.distanceToOut(G4ThreeVector p,
G4ThreeVector v)
|
double |
G4VCSGfaceted.distanceToOut(G4ThreeVector p,
G4ThreeVector v)
|
double |
G4UnionSolid.distanceToOut(G4ThreeVector p,
G4ThreeVector v)
|
double |
G4TwistedTubs.distanceToOut(G4ThreeVector p,
G4ThreeVector v)
|
double |
G4Tubs.distanceToOut(G4ThreeVector p,
G4ThreeVector v)
|
double |
G4Trd.distanceToOut(G4ThreeVector p,
G4ThreeVector v)
|
double |
G4Trap.distanceToOut(G4ThreeVector p,
G4ThreeVector v)
|
double |
G4Torus.distanceToOut(G4ThreeVector p,
G4ThreeVector v)
|
double |
G4Tet.distanceToOut(G4ThreeVector p,
G4ThreeVector v)
|
double |
G4SubtractionSolid.distanceToOut(G4ThreeVector p,
G4ThreeVector v)
|
double |
G4Sphere.distanceToOut(G4ThreeVector p,
G4ThreeVector v)
|
double |
G4ReflectedSolid.distanceToOut(G4ThreeVector p,
G4ThreeVector v)
|
double |
G4Para.distanceToOut(G4ThreeVector p,
G4ThreeVector v)
|
double |
G4Orb.distanceToOut(G4ThreeVector p,
G4ThreeVector v)
|
double |
G4IntersectionSolid.distanceToOut(G4ThreeVector p,
G4ThreeVector v)
|
double |
G4Hype.distanceToOut(G4ThreeVector p,
G4ThreeVector v)
|
double |
G4EllipticalTube.distanceToOut(G4ThreeVector p,
G4ThreeVector v)
|
double |
G4EllipticalCone.distanceToOut(G4ThreeVector p,
G4ThreeVector v)
|
double |
G4Ellipsoid.distanceToOut(G4ThreeVector p,
G4ThreeVector v)
|
double |
G4DisplacedSolid.distanceToOut(G4ThreeVector p,
G4ThreeVector v)
|
double |
G4Cons.distanceToOut(G4ThreeVector p,
G4ThreeVector v)
|
double |
G4BREPSolidSphere.distanceToOut(G4ThreeVector Pt,
G4ThreeVector V)
|
double |
G4BREPSolidPolyhedra.distanceToOut(G4ThreeVector Pt,
G4ThreeVector V)
|
double |
G4BREPSolidPCone.distanceToOut(G4ThreeVector Pt,
G4ThreeVector V)
|
double |
G4BREPSolidCone.distanceToOut(G4ThreeVector p,
G4ThreeVector v)
|
double |
G4BREPSolid.distanceToOut(G4ThreeVector Pt,
G4ThreeVector V)
|
double |
G4Box.distanceToOut(G4ThreeVector p,
G4ThreeVector v)
|
double |
G4VTwistedFaceted.distanceToOut(G4ThreeVector p,
G4ThreeVector v,
boolean calcnorm)
|
double |
G4VSolid.distanceToOut(G4ThreeVector p,
G4ThreeVector v,
boolean calcNorm)
|
double |
G4VCSGfaceted.distanceToOut(G4ThreeVector p,
G4ThreeVector v,
boolean calcNorm)
|
double |
G4UnionSolid.distanceToOut(G4ThreeVector p,
G4ThreeVector v,
boolean calcNorm)
|
double |
G4TwistedTubs.distanceToOut(G4ThreeVector p,
G4ThreeVector v,
boolean calcnorm)
|
double |
G4Tubs.distanceToOut(G4ThreeVector p,
G4ThreeVector v,
boolean calcNorm)
|
double |
G4Trd.distanceToOut(G4ThreeVector p,
G4ThreeVector v,
boolean calcNorm)
|
double |
G4Trap.distanceToOut(G4ThreeVector p,
G4ThreeVector v,
boolean calcNorm)
|
double |
G4Torus.distanceToOut(G4ThreeVector p,
G4ThreeVector v,
boolean calcNorm)
|
double |
G4Tet.distanceToOut(G4ThreeVector p,
G4ThreeVector v,
boolean calcNorm)
|
double |
G4SubtractionSolid.distanceToOut(G4ThreeVector p,
G4ThreeVector v,
boolean calcNorm)
|
double |
G4Sphere.distanceToOut(G4ThreeVector p,
G4ThreeVector v,
boolean calcNorm)
|
double |
G4ReflectedSolid.distanceToOut(G4ThreeVector p,
G4ThreeVector v,
boolean calcNorm)
|
double |
G4Para.distanceToOut(G4ThreeVector p,
G4ThreeVector v,
boolean calcNorm)
|
double |
G4Orb.distanceToOut(G4ThreeVector p,
G4ThreeVector v,
boolean calcNorm)
|
double |
G4IntersectionSolid.distanceToOut(G4ThreeVector p,
G4ThreeVector v,
boolean calcNorm)
|
double |
G4Hype.distanceToOut(G4ThreeVector p,
G4ThreeVector v,
boolean calcNorm)
|
double |
G4EllipticalTube.distanceToOut(G4ThreeVector p,
G4ThreeVector v,
boolean calcNorm)
|
double |
G4EllipticalCone.distanceToOut(G4ThreeVector p,
G4ThreeVector v,
boolean calcNorm)
|
double |
G4Ellipsoid.distanceToOut(G4ThreeVector p,
G4ThreeVector v,
boolean calcNorm)
|
double |
G4DisplacedSolid.distanceToOut(G4ThreeVector p,
G4ThreeVector v,
boolean calcNorm)
|
double |
G4Cons.distanceToOut(G4ThreeVector p,
G4ThreeVector v,
boolean calcNorm)
|
double |
G4BREPSolidSphere.distanceToOut(G4ThreeVector Pt,
G4ThreeVector V,
boolean calcNorm)
|
double |
G4BREPSolidPolyhedra.distanceToOut(G4ThreeVector Pt,
G4ThreeVector V,
boolean calcNorm)
|
double |
G4BREPSolidPCone.distanceToOut(G4ThreeVector Pt,
G4ThreeVector V,
boolean calcNorm)
|
double |
G4BREPSolidCone.distanceToOut(G4ThreeVector p,
G4ThreeVector v,
boolean calcNorm)
|
double |
G4BREPSolid.distanceToOut(G4ThreeVector Pt,
G4ThreeVector V,
boolean calcNorm)
|
double |
G4Box.distanceToOut(G4ThreeVector p,
G4ThreeVector v,
boolean calcNorm)
|
double |
G4VTwistedFaceted.distanceToOut(G4ThreeVector p,
G4ThreeVector v,
boolean calcnorm,
SWIGTYPE_p_bool validnorm)
|
double |
G4VSolid.distanceToOut(G4ThreeVector p,
G4ThreeVector v,
boolean calcNorm,
SWIGTYPE_p_bool validNorm)
|
double |
G4VCSGfaceted.distanceToOut(G4ThreeVector p,
G4ThreeVector v,
boolean calcNorm,
SWIGTYPE_p_bool validNorm)
|
double |
G4UnionSolid.distanceToOut(G4ThreeVector p,
G4ThreeVector v,
boolean calcNorm,
SWIGTYPE_p_bool validNorm)
|
double |
G4TwistedTubs.distanceToOut(G4ThreeVector p,
G4ThreeVector v,
boolean calcnorm,
SWIGTYPE_p_bool validnorm)
|
double |
G4Tubs.distanceToOut(G4ThreeVector p,
G4ThreeVector v,
boolean calcNorm,
SWIGTYPE_p_bool validNorm)
|
double |
G4Trd.distanceToOut(G4ThreeVector p,
G4ThreeVector v,
boolean calcNorm,
SWIGTYPE_p_bool validNorm)
|
double |
G4Trap.distanceToOut(G4ThreeVector p,
G4ThreeVector v,
boolean calcNorm,
SWIGTYPE_p_bool validNorm)
|
double |
G4Torus.distanceToOut(G4ThreeVector p,
G4ThreeVector v,
boolean calcNorm,
SWIGTYPE_p_bool validNorm)
|
double |
G4Tet.distanceToOut(G4ThreeVector p,
G4ThreeVector v,
boolean calcNorm,
SWIGTYPE_p_bool validNorm)
|
double |
G4SubtractionSolid.distanceToOut(G4ThreeVector p,
G4ThreeVector v,
boolean calcNorm,
SWIGTYPE_p_bool validNorm)
|
double |
G4Sphere.distanceToOut(G4ThreeVector p,
G4ThreeVector v,
boolean calcNorm,
SWIGTYPE_p_bool validNorm)
|
double |
G4ReflectedSolid.distanceToOut(G4ThreeVector p,
G4ThreeVector v,
boolean calcNorm,
SWIGTYPE_p_bool validNorm)
|
double |
G4Para.distanceToOut(G4ThreeVector p,
G4ThreeVector v,
boolean calcNorm,
SWIGTYPE_p_bool validNorm)
|
double |
G4Orb.distanceToOut(G4ThreeVector p,
G4ThreeVector v,
boolean calcNorm,
SWIGTYPE_p_bool validNorm)
|
double |
G4IntersectionSolid.distanceToOut(G4ThreeVector p,
G4ThreeVector v,
boolean calcNorm,
SWIGTYPE_p_bool validNorm)
|
double |
G4Hype.distanceToOut(G4ThreeVector p,
G4ThreeVector v,
boolean calcNorm,
SWIGTYPE_p_bool validNorm)
|
double |
G4EllipticalTube.distanceToOut(G4ThreeVector p,
G4ThreeVector v,
boolean calcNorm,
SWIGTYPE_p_bool validNorm)
|
double |
G4EllipticalCone.distanceToOut(G4ThreeVector p,
G4ThreeVector v,
boolean calcNorm,
SWIGTYPE_p_bool validNorm)
|
double |
G4Ellipsoid.distanceToOut(G4ThreeVector p,
G4ThreeVector v,
boolean calcNorm,
SWIGTYPE_p_bool validNorm)
|
double |
G4DisplacedSolid.distanceToOut(G4ThreeVector p,
G4ThreeVector v,
boolean calcNorm,
SWIGTYPE_p_bool validNorm)
|
double |
G4Cons.distanceToOut(G4ThreeVector p,
G4ThreeVector v,
boolean calcNorm,
SWIGTYPE_p_bool validNorm)
|
double |
G4BREPSolidSphere.distanceToOut(G4ThreeVector Pt,
G4ThreeVector V,
boolean calcNorm,
SWIGTYPE_p_bool validNorm)
|
double |
G4BREPSolidPolyhedra.distanceToOut(G4ThreeVector Pt,
G4ThreeVector V,
boolean calcNorm,
SWIGTYPE_p_bool validNorm)
|
double |
G4BREPSolidPCone.distanceToOut(G4ThreeVector Pt,
G4ThreeVector V,
boolean calcNorm,
SWIGTYPE_p_bool validNorm)
|
double |
G4BREPSolidCone.distanceToOut(G4ThreeVector p,
G4ThreeVector v,
boolean calcNorm,
SWIGTYPE_p_bool validNorm)
|
double |
G4BREPSolid.distanceToOut(G4ThreeVector Pt,
G4ThreeVector V,
boolean calcNorm,
SWIGTYPE_p_bool validNorm)
|
double |
G4Box.distanceToOut(G4ThreeVector p,
G4ThreeVector v,
boolean calcNorm,
SWIGTYPE_p_bool validNorm)
|
double |
G4VTwistedFaceted.distanceToOut(G4ThreeVector p,
G4ThreeVector v,
boolean calcnorm,
SWIGTYPE_p_bool validnorm,
G4ThreeVector n)
|
double |
G4VSolid.distanceToOut(G4ThreeVector p,
G4ThreeVector v,
boolean calcNorm,
SWIGTYPE_p_bool validNorm,
G4ThreeVector n)
|
double |
G4VCSGfaceted.distanceToOut(G4ThreeVector p,
G4ThreeVector v,
boolean calcNorm,
SWIGTYPE_p_bool validNorm,
G4ThreeVector n)
|
double |
G4UnionSolid.distanceToOut(G4ThreeVector p,
G4ThreeVector v,
boolean calcNorm,
SWIGTYPE_p_bool validNorm,
G4ThreeVector n)
|
double |
G4TwistedTubs.distanceToOut(G4ThreeVector p,
G4ThreeVector v,
boolean calcnorm,
SWIGTYPE_p_bool validnorm,
G4ThreeVector n)
|
double |
G4Tubs.distanceToOut(G4ThreeVector p,
G4ThreeVector v,
boolean calcNorm,
SWIGTYPE_p_bool validNorm,
G4ThreeVector n)
|
double |
G4Trd.distanceToOut(G4ThreeVector p,
G4ThreeVector v,
boolean calcNorm,
SWIGTYPE_p_bool validNorm,
G4ThreeVector n)
|
double |
G4Trap.distanceToOut(G4ThreeVector p,
G4ThreeVector v,
boolean calcNorm,
SWIGTYPE_p_bool validNorm,
G4ThreeVector n)
|
double |
G4Torus.distanceToOut(G4ThreeVector p,
G4ThreeVector v,
boolean calcNorm,
SWIGTYPE_p_bool validNorm,
G4ThreeVector n)
|
double |
G4Tet.distanceToOut(G4ThreeVector p,
G4ThreeVector v,
boolean calcNorm,
SWIGTYPE_p_bool validNorm,
G4ThreeVector n)
|
double |
G4SubtractionSolid.distanceToOut(G4ThreeVector p,
G4ThreeVector v,
boolean calcNorm,
SWIGTYPE_p_bool validNorm,
G4ThreeVector n)
|
double |
G4Sphere.distanceToOut(G4ThreeVector p,
G4ThreeVector v,
boolean calcNorm,
SWIGTYPE_p_bool validNorm,
G4ThreeVector n)
|
double |
G4ReflectedSolid.distanceToOut(G4ThreeVector p,
G4ThreeVector v,
boolean calcNorm,
SWIGTYPE_p_bool validNorm,
G4ThreeVector n)
|
double |
G4Para.distanceToOut(G4ThreeVector p,
G4ThreeVector v,
boolean calcNorm,
SWIGTYPE_p_bool validNorm,
G4ThreeVector n)
|
double |
G4Orb.distanceToOut(G4ThreeVector p,
G4ThreeVector v,
boolean calcNorm,
SWIGTYPE_p_bool validNorm,
G4ThreeVector n)
|
double |
G4IntersectionSolid.distanceToOut(G4ThreeVector p,
G4ThreeVector v,
boolean calcNorm,
SWIGTYPE_p_bool validNorm,
G4ThreeVector n)
|
double |
G4Hype.distanceToOut(G4ThreeVector p,
G4ThreeVector v,
boolean calcNorm,
SWIGTYPE_p_bool validNorm,
G4ThreeVector n)
|
double |
G4EllipticalTube.distanceToOut(G4ThreeVector p,
G4ThreeVector v,
boolean calcNorm,
SWIGTYPE_p_bool validNorm,
G4ThreeVector n)
|
double |
G4EllipticalCone.distanceToOut(G4ThreeVector p,
G4ThreeVector v,
boolean calcNorm,
SWIGTYPE_p_bool validNorm,
G4ThreeVector n)
|
double |
G4Ellipsoid.distanceToOut(G4ThreeVector p,
G4ThreeVector v,
boolean calcNorm,
SWIGTYPE_p_bool validNorm,
G4ThreeVector n)
|
double |
G4DisplacedSolid.distanceToOut(G4ThreeVector p,
G4ThreeVector v,
boolean calcNorm,
SWIGTYPE_p_bool validNorm,
G4ThreeVector n)
|
double |
G4Cons.distanceToOut(G4ThreeVector p,
G4ThreeVector v,
boolean calcNorm,
SWIGTYPE_p_bool validNorm,
G4ThreeVector n)
|
double |
G4BREPSolidSphere.distanceToOut(G4ThreeVector Pt,
G4ThreeVector V,
boolean calcNorm,
SWIGTYPE_p_bool validNorm,
G4ThreeVector n)
|
double |
G4BREPSolidPolyhedra.distanceToOut(G4ThreeVector Pt,
G4ThreeVector V,
boolean calcNorm,
SWIGTYPE_p_bool validNorm,
G4ThreeVector n)
|
double |
G4BREPSolidPCone.distanceToOut(G4ThreeVector Pt,
G4ThreeVector V,
boolean calcNorm,
SWIGTYPE_p_bool validNorm,
G4ThreeVector n)
|
double |
G4BREPSolidCone.distanceToOut(G4ThreeVector p,
G4ThreeVector v,
boolean calcNorm,
SWIGTYPE_p_bool validNorm,
G4ThreeVector n)
|
double |
G4BREPSolid.distanceToOut(G4ThreeVector Pt,
G4ThreeVector V,
boolean calcNorm,
SWIGTYPE_p_bool validNorm,
G4ThreeVector n)
|
double |
G4Box.distanceToOut(G4ThreeVector p,
G4ThreeVector v,
boolean calcNorm,
SWIGTYPE_p_bool validNorm,
G4ThreeVector n)
|
double |
G4VTwistSurface.distanceToOut(G4ThreeVector gp,
G4ThreeVector gv,
G4ThreeVector gxxbest)
|
double |
G4ReplicaNavigation.distanceToOut(G4VPhysicalVolume pVol,
int replicaNo,
G4ThreeVector localPoint)
|
double |
G4ReplicaNavigation.distanceToOut(G4VPhysicalVolume pVol,
int replicaNo,
G4ThreeVector localPoint,
G4ThreeVector localDirection)
|
double |
G4VTwistSurface.distanceToPlane(G4ThreeVector p,
G4ThreeVector x0,
G4ThreeVector n0,
G4ThreeVector xx)
|
double |
G4VTwistSurface.distanceToPlane(G4ThreeVector p,
G4ThreeVector x0,
G4ThreeVector t1,
G4ThreeVector t2,
G4ThreeVector xx,
G4ThreeVector n)
|
double |
G4VTwistSurface.distanceToPlaneWithV(G4ThreeVector p,
G4ThreeVector v,
G4ThreeVector x0,
G4ThreeVector n0,
G4ThreeVector xx)
|
int |
G4VTwistSurface.distanceToSurface(G4ThreeVector gp,
G4ThreeVector gxx,
double[] distance,
int[] areacode)
|
int |
G4TwistTubsSide.distanceToSurface(G4ThreeVector gp,
G4ThreeVector gxx,
double[] distance,
int[] areacode)
|
int |
G4TwistTubsHypeSide.distanceToSurface(G4ThreeVector gp,
G4ThreeVector gxx,
double[] distance,
int[] areacode)
|
int |
G4TwistTubsFlatSide.distanceToSurface(G4ThreeVector gp,
G4ThreeVector gxx,
double[] distance,
int[] areacode)
|
int |
G4TwistTrapParallelSide.distanceToSurface(G4ThreeVector gp,
G4ThreeVector gxx,
double[] distance,
int[] areacode)
|
int |
G4TwistTrapFlatSide.distanceToSurface(G4ThreeVector gp,
G4ThreeVector gxx,
double[] distance,
int[] areacode)
|
int |
G4TwistTrapAlphaSide.distanceToSurface(G4ThreeVector gp,
G4ThreeVector gxx,
double[] distance,
int[] areacode)
|
int |
G4TwistBoxSide.distanceToSurface(G4ThreeVector gp,
G4ThreeVector gxx,
double[] distance,
int[] areacode)
|
int |
G4VTwistSurface.distanceToSurface(G4ThreeVector gp,
G4ThreeVector gv,
G4ThreeVector gxx,
double[] distance,
int[] areacode,
boolean[] isvalid)
|
int |
G4TwistTubsSide.distanceToSurface(G4ThreeVector gp,
G4ThreeVector gv,
G4ThreeVector gxx,
double[] distance,
int[] areacode,
boolean[] isvalid)
|
int |
G4TwistTubsHypeSide.distanceToSurface(G4ThreeVector gp,
G4ThreeVector gv,
G4ThreeVector gxx,
double[] distance,
int[] areacode,
boolean[] isvalid)
|
int |
G4TwistTubsFlatSide.distanceToSurface(G4ThreeVector gp,
G4ThreeVector gv,
G4ThreeVector gxx,
double[] distance,
int[] areacode,
boolean[] isvalid)
|
int |
G4TwistTrapParallelSide.distanceToSurface(G4ThreeVector gp,
G4ThreeVector gv,
G4ThreeVector gxx,
double[] distance,
int[] areacode,
boolean[] isvalid)
|
int |
G4TwistTrapFlatSide.distanceToSurface(G4ThreeVector gp,
G4ThreeVector gv,
G4ThreeVector gxx,
double[] distance,
int[] areacode,
boolean[] isvalid)
|
int |
G4TwistTrapAlphaSide.distanceToSurface(G4ThreeVector gp,
G4ThreeVector gv,
G4ThreeVector gxx,
double[] distance,
int[] areacode,
boolean[] isvalid)
|
int |
G4TwistBoxSide.distanceToSurface(G4ThreeVector gp,
G4ThreeVector gv,
G4ThreeVector gxx,
double[] distance,
int[] areacode,
boolean[] isvalid)
|
int |
G4VTwistSurface.distanceToSurface(G4ThreeVector gp,
G4ThreeVector gv,
G4ThreeVector gxx,
double[] distance,
int[] areacode,
boolean[] isvalid,
G4VTwistSurface.EValidate validate)
|
int |
G4TwistTubsSide.distanceToSurface(G4ThreeVector gp,
G4ThreeVector gv,
G4ThreeVector gxx,
double[] distance,
int[] areacode,
boolean[] isvalid,
G4VTwistSurface.EValidate validate)
|
int |
G4TwistTubsHypeSide.distanceToSurface(G4ThreeVector gp,
G4ThreeVector gv,
G4ThreeVector gxx,
double[] distance,
int[] areacode,
boolean[] isvalid,
G4VTwistSurface.EValidate validate)
|
int |
G4TwistTubsFlatSide.distanceToSurface(G4ThreeVector gp,
G4ThreeVector gv,
G4ThreeVector gxx,
double[] distance,
int[] areacode,
boolean[] isvalid,
G4VTwistSurface.EValidate validate)
|
int |
G4TwistTrapParallelSide.distanceToSurface(G4ThreeVector gp,
G4ThreeVector gv,
G4ThreeVector gxx,
double[] distance,
int[] areacode,
boolean[] isvalid,
G4VTwistSurface.EValidate validate)
|
int |
G4TwistTrapFlatSide.distanceToSurface(G4ThreeVector gp,
G4ThreeVector gv,
G4ThreeVector gxx,
double[] distance,
int[] areacode,
boolean[] isvalid,
G4VTwistSurface.EValidate validate)
|
int |
G4TwistTrapAlphaSide.distanceToSurface(G4ThreeVector gp,
G4ThreeVector gv,
G4ThreeVector gxx,
double[] distance,
int[] areacode,
boolean[] isvalid,
G4VTwistSurface.EValidate validate)
|
int |
G4TwistBoxSide.distanceToSurface(G4ThreeVector gp,
G4ThreeVector gv,
G4ThreeVector gxx,
double[] distance,
int[] areacode,
boolean[] isvalid,
G4VTwistSurface.EValidate validate)
|
static double |
G4LineSection.distline(G4ThreeVector OtherPnt,
G4ThreeVector LinePntA,
G4ThreeVector LinePntB)
|
double |
G4ThreeVector.dot(G4ThreeVector arg0)
|
void |
G4MagHelicalStepper.dumbStepper(double[] y,
G4ThreeVector Bfld,
double h,
double[] yout)
|
void |
G4HelixSimpleRunge.dumbStepper(double[] y,
G4ThreeVector Bfld,
double h,
double[] yout)
|
void |
G4HelixImplicitEuler.dumbStepper(double[] y,
G4ThreeVector Bfld,
double h,
double[] yout)
|
void |
G4HelixHeum.dumbStepper(double[] y,
G4ThreeVector Bfld,
double h,
double[] yout)
|
void |
G4HelixExplicitEuler.dumbStepper(double[] y,
G4ThreeVector Bfld,
double h,
double[] yout)
|
void |
G4SPSEneDistribution.epnEnergyHisto(G4ThreeVector arg0)
|
double |
G4LorentzVector.et(G4ThreeVector arg0)
|
double |
G4LorentzVector.et2(G4ThreeVector arg0)
|
double |
G4ThreeVector.eta(G4ThreeVector v2)
|
double |
G4LorentzVector.eta(G4ThreeVector ref)
|
double |
G4VCSGface.extent(G4ThreeVector axis)
|
double |
G4PolyPhiFace.extent(G4ThreeVector axis)
|
double |
G4PolyhedraSide.extent(G4ThreeVector axis)
|
double |
G4PolyconeSide.extent(G4ThreeVector axis)
|
double |
G4ChordFinderSaf.findNextChord(G4FieldTrack yStart,
double stepMax,
G4FieldTrack yEnd,
SWIGTYPE_p_double dyErrPos,
double epsStep,
SWIGTYPE_p_double pStepForAccuracy,
G4ThreeVector latestSafetyOrigin,
double latestSafetyRadius)
|
void |
HepRotationZ.getAngleAxis(double[] delta,
G4ThreeVector axis)
|
void |
HepRotationY.getAngleAxis(double[] delta,
G4ThreeVector axis)
|
void |
HepRotationX.getAngleAxis(double[] delta,
G4ThreeVector axis)
|
void |
G4RotationMatrix.getAngleAxis(double[] delta,
G4ThreeVector axis)
|
G4ReactionProduct |
G4Nucleus.getBiasedThermalNucleus(double aMass,
G4ThreeVector aVelocity)
|
G4ReactionProduct |
G4Nucleus.getBiasedThermalNucleus(double aMass,
G4ThreeVector aVelocity,
double temp)
|
G4ThreeVector |
G4VTwistSurface.getBoundaryAtPZ(int areacode,
G4ThreeVector p)
|
void |
G4VTwistSurface.getBoundaryParameters(int areacode,
G4ThreeVector d,
G4ThreeVector x0,
SWIGTYPE_p_int boundarytype)
|
protected static long |
G4ThreeVector.getCPtr(G4ThreeVector obj)
|
void |
G4GeomTestOverlapList.getDaught1Points(int arg0,
G4ThreeVector arg1,
G4ThreeVector arg2)
|
void |
G4GeomTestOverlapList.getDaught2Points(int arg0,
G4ThreeVector arg1,
G4ThreeVector arg2)
|
void |
G4GeomTestOvershootList.getDaughtPoints(int i,
G4ThreeVector s1,
G4ThreeVector s2)
|
void |
G4GeomTestErrorList.getGlobalPoints(int i,
G4ThreeVector s1,
G4ThreeVector s2)
|
G4ThreeVector |
G4ParticleChange.getGlobalPosition(G4ThreeVector displacement)
|
void |
G4GeomTestErrorList.getMotherPoints(int i,
G4ThreeVector s1,
G4ThreeVector s2)
|
G4ThreeVector |
G4TwistTubsSide.getNormal(G4ThreeVector xx)
|
G4ThreeVector |
G4TwistTubsHypeSide.getNormal(G4ThreeVector xx)
|
G4ThreeVector |
G4TwistTubsFlatSide.getNormal(G4ThreeVector arg0)
|
G4ThreeVector |
G4TwistTrapParallelSide.getNormal(G4ThreeVector xx)
|
G4ThreeVector |
G4TwistTrapFlatSide.getNormal(G4ThreeVector arg0)
|
G4ThreeVector |
G4TwistTrapAlphaSide.getNormal(G4ThreeVector xx)
|
G4ThreeVector |
G4TwistBoxSide.getNormal(G4ThreeVector xx)
|
G4ThreeVector |
G4VTwistSurface.getNormal(G4ThreeVector xx,
boolean isGlobal)
|
G4ThreeVector |
G4TwistTubsSide.getNormal(G4ThreeVector xx,
boolean isGlobal)
|
G4ThreeVector |
G4TwistTubsHypeSide.getNormal(G4ThreeVector xx,
boolean isGlobal)
|
G4ThreeVector |
G4TwistTubsFlatSide.getNormal(G4ThreeVector arg0,
boolean isGlobal)
|
G4ThreeVector |
G4TwistTrapParallelSide.getNormal(G4ThreeVector xx,
boolean isGlobal)
|
G4ThreeVector |
G4TwistTrapFlatSide.getNormal(G4ThreeVector arg0,
boolean isGlobal)
|
G4ThreeVector |
G4TwistTrapAlphaSide.getNormal(G4ThreeVector xx,
boolean isGlobal)
|
G4ThreeVector |
G4TwistBoxSide.getNormal(G4ThreeVector xx,
boolean isGlobal)
|
void |
G4GeomTestErrorList.getOneDaughtPoints(G4VPhysicalVolume daught,
int i,
G4ThreeVector s1,
G4ThreeVector s2)
|
boolean |
G4ClippablePolygon.getPlanerExtent(G4ThreeVector pointOnPlane,
G4ThreeVector planeNormal,
SWIGTYPE_p_double min,
SWIGTYPE_p_double max)
|
double |
G4TwistTubsHypeSide.getRhoAtPZ(G4ThreeVector p)
|
double |
G4TwistTubsHypeSide.getRhoAtPZ(G4ThreeVector p,
boolean isglobal)
|
double |
G4ThreeVector.howNear(G4ThreeVector v)
|
double |
G4ThreeVector.howOrthogonal(G4ThreeVector v)
|
double |
G4ThreeVector.howParallel(G4ThreeVector v)
|
void |
G4FieldTrack.initialiseSpin(G4ThreeVector Spin)
|
EInside |
G4VTwistedFaceted.inside(G4ThreeVector p)
|
EInside |
G4VSolid.inside(G4ThreeVector p)
|
boolean |
G4VoxelLimits.inside(G4ThreeVector pVec)
|
EInside |
G4VCSGfaceted.inside(G4ThreeVector p)
|
EInside |
G4UnionSolid.inside(G4ThreeVector p)
|
EInside |
G4TwistTubsHypeSide.inside(G4ThreeVector gp)
|
EInside |
G4TwistedTubs.inside(G4ThreeVector p)
|
EInside |
G4Tubs.inside(G4ThreeVector p)
|
EInside |
G4Trd.inside(G4ThreeVector p)
|
EInside |
G4Trap.inside(G4ThreeVector p)
|
EInside |
G4Torus.inside(G4ThreeVector p)
|
EInside |
G4Tet.inside(G4ThreeVector p)
|
EInside |
G4SubtractionSolid.inside(G4ThreeVector p)
|
EInside |
G4Sphere.inside(G4ThreeVector p)
|
EInside |
G4ReflectedSolid.inside(G4ThreeVector p)
|
EInside |
G4Polyhedra.inside(G4ThreeVector p)
|
EInside |
G4Polycone.inside(G4ThreeVector p)
|
EInside |
G4Para.inside(G4ThreeVector p)
|
EInside |
G4Orb.inside(G4ThreeVector p)
|
EInside |
G4IntersectionSolid.inside(G4ThreeVector p)
|
EInside |
G4Hype.inside(G4ThreeVector p)
|
EInside |
G4EllipticalTube.inside(G4ThreeVector p)
|
EInside |
G4EllipticalCone.inside(G4ThreeVector p)
|
EInside |
G4Ellipsoid.inside(G4ThreeVector p)
|
EInside |
G4DisplacedSolid.inside(G4ThreeVector p)
|
EInside |
G4Cons.inside(G4ThreeVector p)
|
EInside |
G4BREPSolidSphere.inside(G4ThreeVector Pt)
|
EInside |
G4BREPSolidPolyhedra.inside(G4ThreeVector Pt)
|
EInside |
G4BREPSolidPCone.inside(G4ThreeVector Pt)
|
EInside |
G4BREPSolidCone.inside(G4ThreeVector Pt)
|
EInside |
G4BREPSolidBox.inside(G4ThreeVector Pt)
|
EInside |
G4BREPSolid.inside(G4ThreeVector Pt)
|
EInside |
G4Box.inside(G4ThreeVector p)
|
EInside |
G4VCSGface.inside(G4ThreeVector p,
double tolerance,
SWIGTYPE_p_double bestDistance)
|
EInside |
G4PolyPhiFace.inside(G4ThreeVector p,
double tolerance,
SWIGTYPE_p_double bestDistance)
|
EInside |
G4PolyhedraSide.inside(G4ThreeVector p,
double tolerance,
SWIGTYPE_p_double bestDistance)
|
EInside |
G4PolyconeSide.inside(G4ThreeVector p,
double tolerance,
SWIGTYPE_p_double bestDistance)
|
EInside |
G4ReplicaNavigation.inside(G4VPhysicalVolume pVol,
int replicaNo,
G4ThreeVector localPoint)
|
boolean |
G4VCSGface.intersect(G4ThreeVector p,
G4ThreeVector v,
boolean outgoing,
double surfTolerance,
SWIGTYPE_p_double distance,
SWIGTYPE_p_double distFromSurface,
G4ThreeVector normal,
SWIGTYPE_p_bool allBehind)
|
boolean |
G4PolyPhiFace.intersect(G4ThreeVector p,
G4ThreeVector v,
boolean outgoing,
double surfTolerance,
SWIGTYPE_p_double distance,
SWIGTYPE_p_double distFromSurface,
G4ThreeVector normal,
SWIGTYPE_p_bool allBehind)
|
boolean |
G4PolyhedraSide.intersect(G4ThreeVector p,
G4ThreeVector v,
boolean outgoing,
double surfTolerance,
SWIGTYPE_p_double distance,
SWIGTYPE_p_double distFromSurface,
G4ThreeVector normal,
SWIGTYPE_p_bool allBehind)
|
boolean |
G4PolyconeSide.intersect(G4ThreeVector p,
G4ThreeVector v,
boolean outgoing,
double surfTolerance,
SWIGTYPE_p_double distance,
SWIGTYPE_p_double distFromSurface,
G4ThreeVector normal,
SWIGTYPE_p_bool isAllBehind)
|
boolean |
G4ThreeVector.isNear(G4ThreeVector arg0)
|
boolean |
G4ThreeVector.isNear(G4ThreeVector arg0,
double epsilon)
|
boolean |
G4ThreeVector.isOrthogonal(G4ThreeVector v)
|
boolean |
G4ThreeVector.isOrthogonal(G4ThreeVector v,
double epsilon)
|
boolean |
G4ThreeVector.isParallel(G4ThreeVector v)
|
boolean |
G4ThreeVector.isParallel(G4ThreeVector v,
double epsilon)
|
boolean |
G4VoxelNavigation.levelLocate(G4NavigationHistory history,
G4VPhysicalVolume blockedVol,
int blockedNum,
G4ThreeVector globalPoint,
G4ThreeVector globalDirection,
boolean pLocatedOnEdge,
G4ThreeVector localPoint)
|
boolean |
G4ReplicaNavigation.levelLocate(G4NavigationHistory history,
G4VPhysicalVolume blockedVol,
int blockedNum,
G4ThreeVector globalPoint,
G4ThreeVector globalDirection,
boolean pLocatedOnEdge,
G4ThreeVector localPoint)
|
boolean |
G4ParameterisedNavigation.levelLocate(G4NavigationHistory history,
G4VPhysicalVolume blockedVol,
int blockedNum,
G4ThreeVector globalPoint,
G4ThreeVector globalDirection,
boolean pLocatedOnEdge,
G4ThreeVector localPoint)
|
boolean |
G4NormalNavigation.levelLocate(G4NavigationHistory history,
G4VPhysicalVolume blockedVol,
int blockedNum,
G4ThreeVector globalPoint,
G4ThreeVector globalDirection,
boolean pLocatedOnEdge,
G4ThreeVector localPoint)
|
int |
G4IntersectingCone.lineHitsCone(G4ThreeVector p,
G4ThreeVector v,
SWIGTYPE_p_double s1,
SWIGTYPE_p_double s2)
|
G4VPhysicalVolume |
G4Navigator.locateGlobalPointAndSetup(G4ThreeVector point)
|
G4VPhysicalVolume |
G4Navigator.locateGlobalPointAndSetup(G4ThreeVector point,
G4ThreeVector direction)
|
G4VPhysicalVolume |
G4Navigator.locateGlobalPointAndSetup(G4ThreeVector point,
G4ThreeVector direction,
boolean pRelativeSearch)
|
G4VPhysicalVolume |
G4Navigator.locateGlobalPointAndSetup(G4ThreeVector point,
G4ThreeVector direction,
boolean pRelativeSearch,
boolean ignoreDirection)
|
void |
G4Navigator.locateGlobalPointAndUpdateTouchable(G4ThreeVector position,
G4ThreeVector direction,
G4VTouchable touchableToUpdate)
|
void |
G4Navigator.locateGlobalPointAndUpdateTouchable(G4ThreeVector position,
G4ThreeVector direction,
G4VTouchable touchableToUpdate,
boolean RelativeSearch)
|
void |
G4Navigator.locateGlobalPointAndUpdateTouchable(G4ThreeVector position,
G4VTouchable touchableToUpdate)
|
void |
G4Navigator.locateGlobalPointAndUpdateTouchable(G4ThreeVector position,
G4VTouchable touchableToUpdate,
boolean RelativeSearch)
|
void |
G4Navigator.locateGlobalPointAndUpdateTouchableHandle(G4ThreeVector position,
G4ThreeVector direction,
G4TouchableHandle oldTouchableToUpdate)
|
void |
G4Navigator.locateGlobalPointAndUpdateTouchableHandle(G4ThreeVector position,
G4ThreeVector direction,
G4TouchableHandle oldTouchableToUpdate,
boolean RelativeSearch)
|
void |
G4Navigator.locateGlobalPointWithinVolume(G4ThreeVector position)
|
G4GeometryCell |
G4VPGeoDriver.locateOnBoundary(G4ThreeVector aPosition,
G4ThreeVector aDirection)
|
G4GeometryCell |
G4ParallelNavigator.locateOnBoundary(G4ThreeVector aPosition,
G4ThreeVector aDirection)
|
void |
G4AssemblyVolume.makeImprint(G4LogicalVolume pMotherLV,
G4ThreeVector translationInMother,
G4RotationMatrix pRotationInMother)
|
void |
G4AssemblyVolume.makeImprint(G4LogicalVolume pMotherLV,
G4ThreeVector translationInMother,
G4RotationMatrix pRotationInMother,
int copyNumBase)
|
void |
G4AssemblyVolume.makeImprint(G4LogicalVolume pMotherLV,
G4ThreeVector translationInMother,
G4RotationMatrix pRotationInMother,
int copyNumBase,
boolean surfCheck)
|
double |
G4LorentzVector.minus(G4ThreeVector ref)
|
boolean |
G4EnclosingCylinder.mustBeOutside(G4ThreeVector p)
|
G4ThreeVector |
G4VCSGface.normal(G4ThreeVector p,
SWIGTYPE_p_double bestDistance)
|
G4ThreeVector |
G4PolyPhiFace.normal(G4ThreeVector p,
SWIGTYPE_p_double bestDistance)
|
G4ThreeVector |
G4PolyhedraSide.normal(G4ThreeVector p,
SWIGTYPE_p_double bestDistance)
|
G4ThreeVector |
G4PolyconeSide.normal(G4ThreeVector p,
SWIGTYPE_p_double bestDistance)
|
int |
G4VoxelLimits.outCode(G4ThreeVector pVec)
|
G4SmartVoxelNode |
G4ParameterisedNavigation.paramVoxelLocate(G4SmartVoxelHeader pHead,
G4ThreeVector localPoint)
|
double |
G4ThreeVector.perp(G4ThreeVector arg0)
|
double |
G4LorentzVector.perp(G4ThreeVector arg0)
|
double |
G4ThreeVector.perp2(G4ThreeVector arg0)
|
double |
G4LorentzVector.perp2(G4ThreeVector arg0)
|
G4ThreeVector |
G4ThreeVector.perpPart(G4ThreeVector v2)
|
double |
G4LorentzVector.plus(G4ThreeVector ref)
|
double |
G4ThreeVector.polarAngle(G4ThreeVector v2)
|
double |
G4ThreeVector.polarAngle(G4ThreeVector v2,
G4ThreeVector ref)
|
G4ThreeVector |
G4ThreeVector.project(G4ThreeVector v2)
|
G4ThreeVector |
G4TwistTubsSide.projectAtPXPZ(G4ThreeVector p)
|
G4ThreeVector |
G4TwistTubsSide.projectAtPXPZ(G4ThreeVector p,
boolean isglobal)
|
void |
G4ParticleChangeForMSC.proposeMomentumDirection(G4ThreeVector Pfinal)
|
void |
G4ParticleChangeForLoss.proposeMomentumDirection(G4ThreeVector Pfinal)
|
void |
G4ParticleChangeForGamma.proposeMomentumDirection(G4ThreeVector Pfinal)
|
void |
G4ParticleChange.proposeMomentumDirection(G4ThreeVector Pfinal)
|
void |
G4ParticleChangeForGamma.proposePolarization(G4ThreeVector dir)
|
void |
G4ParticleChangeForDecay.proposePolarization(G4ThreeVector finalPoralization)
|
void |
G4ParticleChange.proposePolarization(G4ThreeVector finalPoralization)
|
void |
G4ParticleChangeForMSC.proposePosition(G4ThreeVector finalPosition)
|
void |
G4ParticleChange.proposePosition(G4ThreeVector finalPosition)
|
void |
G4FastStep.proposePrimaryTrackFinalKineticEnergyAndDirection(double arg0,
G4ThreeVector arg1)
|
void |
G4FastStep.proposePrimaryTrackFinalKineticEnergyAndDirection(double arg0,
G4ThreeVector arg1,
boolean localCoordinates)
|
void |
G4FastStep.proposePrimaryTrackFinalMomentumDirection(G4ThreeVector arg0)
|
void |
G4FastStep.proposePrimaryTrackFinalMomentumDirection(G4ThreeVector arg0,
boolean localCoordinates)
|
void |
G4FastStep.proposePrimaryTrackFinalPolarization(G4ThreeVector arg0)
|
void |
G4FastStep.proposePrimaryTrackFinalPolarization(G4ThreeVector arg0,
boolean localCoordinates)
|
void |
G4FastStep.proposePrimaryTrackFinalPosition(G4ThreeVector arg0)
|
void |
G4FastStep.proposePrimaryTrackFinalPosition(G4ThreeVector arg0,
boolean localCoordinates)
|
double |
G4ThreeVector.rapidity(G4ThreeVector v2)
|
double |
G4LorentzVector.rapidity(G4ThreeVector ref)
|
G4VPhysicalVolume |
G4Navigator.resetHierarchyAndLocate(G4ThreeVector point,
G4ThreeVector direction,
G4TouchableHistory h)
|
G4ThreeVector |
G4ThreeVector.rotate(double arg0,
G4ThreeVector arg1)
|
G4RotationMatrix |
G4RotationMatrix.rotate(double delta,
G4ThreeVector axis)
|
G4LorentzVector |
G4LorentzVector.rotate(double arg0,
G4ThreeVector arg1)
|
G4LorentzRotation |
G4LorentzRotation.rotate(double delta,
G4ThreeVector axis)
|
G4ThreeVector |
G4ThreeVector.rotate(G4ThreeVector axis,
double delta)
|
G4LorentzVector |
G4LorentzVector.rotate(G4ThreeVector axis,
double delta)
|
G4RotationMatrix |
G4RotationMatrix.rotateAxes(G4ThreeVector newX,
G4ThreeVector newY,
G4ThreeVector newZ)
|
G4ThreeVector |
G4ThreeVector.rotateUz(G4ThreeVector arg0)
|
G4LorentzVector |
G4LorentzVector.rotateUz(G4ThreeVector arg0)
|
void |
G4LorentzVector.set(double t,
G4ThreeVector v)
|
HepBoost |
HepBoost.set(G4ThreeVector boost)
|
void |
G4LorentzVector.set(G4ThreeVector v)
|
G4LorentzRotation |
G4LorentzRotation.set(G4ThreeVector p)
|
HepBoost |
HepBoost.set(G4ThreeVector direction,
double beta)
|
G4RotationMatrix |
G4RotationMatrix.set(G4ThreeVector axis,
double delta)
|
void |
G4LorentzVector.set(G4ThreeVector v,
double t)
|
G4RotationMatrix |
G4RotationMatrix.set(G4ThreeVector colX,
G4ThreeVector colY,
G4ThreeVector colZ)
|
void |
G4RotationMatrix.setAxis(G4ThreeVector axis)
|
void |
G4SPSPosDistribution.setCentreCoords(G4ThreeVector arg0)
|
G4FieldTrack |
G4FieldTrack.setCurvePnt(G4ThreeVector pPosition,
G4ThreeVector pMomentum,
double s_curve)
|
void |
G4UIcmdWith3VectorAndUnit.setDefaultValue(G4ThreeVector defVal)
|
void |
G4UIcmdWith3Vector.setDefaultValue(G4ThreeVector defVal)
|
void |
G4SPSRandomGenerator.setEnergyBias(G4ThreeVector arg0)
|
void |
G4UniformMagField.setFieldValue(G4ThreeVector newFieldValue)
|
void |
G4SPSAngDistribution.setFocusPoint(G4ThreeVector arg0)
|
void |
G4DisplacedSolid.setFrameTranslation(G4ThreeVector arg0)
|
void |
G4ReactionProduct.setMomentum(G4ThreeVector m)
|
void |
G4HEVector.setMomentum(G4ThreeVector mom)
|
void |
G4GHEKinematicsVector.setMomentum(G4ThreeVector mom)
|
void |
G4FieldTrack.setMomentum(G4ThreeVector nMomDir)
|
void |
G4DynamicParticle.setMomentum(G4ThreeVector momentum)
|
void |
G4HEVector.setMomentumAndUpdate(G4ThreeVector mom)
|
void |
G4GHEKinematicsVector.setMomentumAndUpdate(G4ThreeVector mom)
|
void |
G4HadFinalState.setMomentumChange(G4ThreeVector aV)
|
void |
G4FieldTrack.setMomentumDir(G4ThreeVector nMomDir)
|
void |
G4Track.setMomentumDirection(G4ThreeVector aValue)
|
void |
G4StepPoint.setMomentumDirection(G4ThreeVector aValue)
|
void |
G4DynamicParticle.setMomentumDirection(G4ThreeVector aDirection)
|
void |
G4AffineTransform.setNetTranslation(G4ThreeVector tlate)
|
void |
G4PolyPhiFaceVertex.setNorm3D(G4ThreeVector value)
|
void |
G4PolyPhiFaceEdge.setNorm3D(G4ThreeVector value)
|
void |
G4ClippablePolygon.setNormal(G4ThreeVector newNormal)
|
void |
G4DisplacedSolid.setObjectTranslation(G4ThreeVector arg0)
|
void |
G4ParticleGun.setParticleMomentum(G4ThreeVector aMomentum)
|
void |
G4SPSAngDistribution.setParticleMomentumDirection(G4ThreeVector aMomentumDirection)
|
void |
G4ParticleGun.setParticleMomentumDirection(G4ThreeVector aMomentumDirection)
|
void |
G4SingleParticleSource.setParticlePolarization(G4ThreeVector aVal)
|
void |
G4ParticleGun.setParticlePolarization(G4ThreeVector aVal)
|
void |
G4GeneralParticleSource.setParticlePolarization(G4ThreeVector aVal)
|
void |
G4VPrimaryGenerator.setParticlePosition(G4ThreeVector aPosition)
|
void |
G4SPSRandomGenerator.setPhiBias(G4ThreeVector arg0)
|
void |
G4Track.setPolarization(G4ThreeVector aValue)
|
void |
G4StepPoint.setPolarization(G4ThreeVector aValue)
|
void |
G4MuonDecayChannelWithSpin.setPolarization(G4ThreeVector arg0)
|
void |
G4Track.setPosition(G4ThreeVector aValue)
|
void |
G4StepPoint.setPosition(G4ThreeVector aValue)
|
void |
G4FieldTrack.setPosition(G4ThreeVector nPos)
|
void |
G4ReactionProduct.setPositionInNucleus(G4ThreeVector aPosition)
|
void |
G4SPSRandomGenerator.setPosPhiBias(G4ThreeVector arg0)
|
void |
G4SPSPosDistribution.setPosRot1(G4ThreeVector arg0)
|
void |
G4SPSPosDistribution.setPosRot2(G4ThreeVector arg0)
|
void |
G4SPSRandomGenerator.setPosThetaBias(G4ThreeVector arg0)
|
void |
G4FastStep.setPrimaryTrackFinalKineticEnergyAndDirection(double arg0,
G4ThreeVector arg1)
|
void |
G4FastStep.setPrimaryTrackFinalKineticEnergyAndDirection(double arg0,
G4ThreeVector arg1,
boolean localCoordinates)
|
void |
G4FastStep.setPrimaryTrackFinalMomentum(G4ThreeVector arg0)
|
void |
G4FastStep.setPrimaryTrackFinalMomentum(G4ThreeVector arg0,
boolean localCoordinates)
|
void |
G4FastStep.setPrimaryTrackFinalPolarization(G4ThreeVector arg0)
|
void |
G4FastStep.setPrimaryTrackFinalPolarization(G4ThreeVector arg0,
boolean localCoordinates)
|
void |
G4FastStep.setPrimaryTrackFinalPosition(G4ThreeVector arg0)
|
void |
G4FastStep.setPrimaryTrackFinalPosition(G4ThreeVector arg0,
boolean localCoordinates)
|
void |
G4IsoParticleChange.setProductionPosition(G4ThreeVector aPosition)
|
void |
G4ParticleChangeForMSC.setProposedMomentumDirection(G4ThreeVector Pfinal)
|
void |
G4ParticleChangeForLoss.setProposedMomentumDirection(G4ThreeVector dir)
|
void |
G4ParticleChangeForMSC.setProposedPosition(G4ThreeVector finalPosition)
|
G4RotationMatrix |
G4RotationMatrix.setRows(G4ThreeVector rowX,
G4ThreeVector rowY,
G4ThreeVector rowZ)
|
void |
G4FieldTrack.setSpin(G4ThreeVector nSpin)
|
void |
G4SPSRandomGenerator.setThetaBias(G4ThreeVector arg0)
|
void |
G4VPhysicalVolume.setTranslation(G4ThreeVector v)
|
void |
G4LorentzVector.setV(G4ThreeVector arg0)
|
void |
G4LorentzVector.setVect(G4ThreeVector arg0)
|
void |
G4LorentzVector.setVectM(G4ThreeVector spatial,
double mass)
|
void |
G4LorentzVector.setVectMag(G4ThreeVector spatial,
double magnitude)
|
void |
G4Track.setVertexMomentumDirection(G4ThreeVector aValue)
|
void |
G4Track.setVertexPosition(G4ThreeVector aValue)
|
void |
G4SPSRandomGenerator.setXBias(G4ThreeVector arg0)
|
void |
Intersection.setXx(G4ThreeVector value)
|
void |
G4SPSRandomGenerator.setYBias(G4ThreeVector arg0)
|
void |
G4SPSRandomGenerator.setZBias(G4ThreeVector arg0)
|
boolean |
G4EnclosingCylinder.shouldMiss(G4ThreeVector p,
G4ThreeVector v)
|
void |
G4GeomTestLogger.solidProblem(G4VSolid solid,
String message,
G4ThreeVector point)
|
G4ThreeVector |
G4ThreeVector.sub(G4ThreeVector arg0)
|
G4ThreeVector |
G4VTwistedFaceted.surfaceNormal(G4ThreeVector p)
|
G4ThreeVector |
G4VSolid.surfaceNormal(G4ThreeVector p)
|
G4ThreeVector |
G4VCSGfaceted.surfaceNormal(G4ThreeVector p)
|
G4ThreeVector |
G4UnionSolid.surfaceNormal(G4ThreeVector p)
|
G4ThreeVector |
G4TwistedTubs.surfaceNormal(G4ThreeVector p)
|
G4ThreeVector |
G4Tubs.surfaceNormal(G4ThreeVector p)
|
G4ThreeVector |
G4Trd.surfaceNormal(G4ThreeVector p)
|
G4ThreeVector |
G4Trap.surfaceNormal(G4ThreeVector p)
|
G4ThreeVector |
G4Torus.surfaceNormal(G4ThreeVector p)
|
G4ThreeVector |
G4Tet.surfaceNormal(G4ThreeVector p)
|
G4ThreeVector |
G4SubtractionSolid.surfaceNormal(G4ThreeVector p)
|
G4ThreeVector |
G4Sphere.surfaceNormal(G4ThreeVector p)
|
G4ThreeVector |
G4ReflectedSolid.surfaceNormal(G4ThreeVector p)
|
G4ThreeVector |
G4Para.surfaceNormal(G4ThreeVector p)
|
G4ThreeVector |
G4Orb.surfaceNormal(G4ThreeVector p)
|
G4ThreeVector |
G4IntersectionSolid.surfaceNormal(G4ThreeVector p)
|
G4ThreeVector |
G4Hype.surfaceNormal(G4ThreeVector p)
|
G4ThreeVector |
G4EllipticalTube.surfaceNormal(G4ThreeVector p)
|
G4ThreeVector |
G4EllipticalCone.surfaceNormal(G4ThreeVector p)
|
G4ThreeVector |
G4Ellipsoid.surfaceNormal(G4ThreeVector p)
|
G4ThreeVector |
G4DisplacedSolid.surfaceNormal(G4ThreeVector p)
|
G4ThreeVector |
G4Cons.surfaceNormal(G4ThreeVector p)
|
G4ThreeVector |
G4BREPSolidSphere.surfaceNormal(G4ThreeVector arg0)
|
G4ThreeVector |
G4BREPSolidPolyhedra.surfaceNormal(G4ThreeVector arg0)
|
G4ThreeVector |
G4BREPSolidPCone.surfaceNormal(G4ThreeVector arg0)
|
G4ThreeVector |
G4BREPSolidCone.surfaceNormal(G4ThreeVector p)
|
G4ThreeVector |
G4BREPSolid.surfaceNormal(G4ThreeVector arg0)
|
G4ThreeVector |
G4Box.surfaceNormal(G4ThreeVector p)
|
void |
G4VCurvedTrajectoryFilter.takeIntermediatePoint(G4ThreeVector newPoint)
|
void |
G4IdentityTrajectoryFilter.takeIntermediatePoint(G4ThreeVector newPoint)
|
void |
G4GeomTestVolume.testCartGrid(G4ThreeVector g1,
G4ThreeVector g2,
G4ThreeVector v,
int n1,
int n2)
|
void |
G4GeomTestVolume.testOneLine(G4ThreeVector p,
G4ThreeVector v)
|
void |
G4GeomTestVolume.testRecursiveLine(G4ThreeVector p,
G4ThreeVector v)
|
void |
G4GeomTestVolume.testRecursiveLine(G4ThreeVector p,
G4ThreeVector v,
int sLevel)
|
void |
G4GeomTestVolume.testRecursiveLine(G4ThreeVector p,
G4ThreeVector v,
int sLevel,
int depth)
|
double |
G4ThreeVector.theta(G4ThreeVector v2)
|
G4ThreeVector |
G4AffineTransform.transformAxis(G4ThreeVector axis)
|
G4ThreeVector |
G4AffineTransform.transformPoint(G4ThreeVector vec)
|
void |
G4FieldTrack.updateFourMomentum(double kineticEnergy,
G4ThreeVector momentumDirection)
|
void |
G4FieldTrack.updateState(G4ThreeVector pPosition,
double LaboratoryTimeOfFlight,
G4ThreeVector pMomentumDirection,
double kineticEnergy)
|
void |
G4SPSAngDistribution.userDefAngPhi(G4ThreeVector arg0)
|
void |
G4SPSAngDistribution.userDefAngTheta(G4ThreeVector arg0)
|
void |
G4SPSEneDistribution.userEnergyHisto(G4ThreeVector arg0)
|
G4SmartVoxelNode |
G4VoxelNavigation.voxelLocate(G4SmartVoxelHeader pHead,
G4ThreeVector localPoint)
|
Constructors in hep.geant4.jni with parameters of type G4ThreeVector |
G4AffineTransform(G4RotationMatrix rot,
G4ThreeVector tlate)
|
G4AffineTransform(G4ThreeVector tlate)
|
G4BestUnit(G4ThreeVector internalValue,
String category)
|
G4BREPSolidCone(String name,
G4ThreeVector origin,
G4ThreeVector axis,
G4ThreeVector direction,
double length,
double radius,
double large_radius)
|
G4BREPSolidCylinder(String name,
G4ThreeVector origin,
G4ThreeVector axis,
G4ThreeVector direction,
double radius,
double length)
|
G4BREPSolidTorus(String name,
G4ThreeVector origin,
G4ThreeVector axis,
G4ThreeVector direction,
double MinRadius,
double MaxRadius)
|
G4DisplacedSolid(String pName,
G4VSolid pSolid,
G4RotationMatrix rotMatrix,
G4ThreeVector transVector)
|
G4DynamicParticle(G4ParticleDefinition aParticleDefinition,
double aTotalEnergy,
G4ThreeVector aParticleMomentum)
|
G4DynamicParticle(G4ParticleDefinition aParticleDefinition,
G4ThreeVector aParticleMomentum)
|
G4DynamicParticle(G4ParticleDefinition aParticleDefinition,
G4ThreeVector aMomentumDirection,
double aKineticEnergy)
|
G4FieldTrack(G4ThreeVector pPosition,
double LaboratoryTimeOfFlight,
G4ThreeVector pMomentumDirection,
double kineticEnergy,
double restMass_c2,
double charge,
G4ThreeVector pSpin)
|
G4FieldTrack(G4ThreeVector pPosition,
double LaboratoryTimeOfFlight,
G4ThreeVector pMomentumDirection,
double kineticEnergy,
double restMass_c2,
double charge,
G4ThreeVector pSpin,
double magnetic_dipole_moment)
|
G4FieldTrack(G4ThreeVector pPosition,
double LaboratoryTimeOfFlight,
G4ThreeVector pMomentumDirection,
double kineticEnergy,
double restMass_c2,
double charge,
G4ThreeVector pSpin,
double magnetic_dipole_moment,
double curve_length)
|
G4FieldTrack(G4ThreeVector pPosition,
G4ThreeVector pMomentumDirection,
double curve_length,
double kineticEnergy,
double restMass_c2,
double velocity)
|
G4FieldTrack(G4ThreeVector pPosition,
G4ThreeVector pMomentumDirection,
double curve_length,
double kineticEnergy,
double restMass_c2,
double velocity,
double LaboratoryTimeOfFlight)
|
G4FieldTrack(G4ThreeVector pPosition,
G4ThreeVector pMomentumDirection,
double curve_length,
double kineticEnergy,
double restMass_c2,
double velocity,
double LaboratoryTimeOfFlight,
double ProperTimeOfFlight)
|
G4FieldTrack(G4ThreeVector pPosition,
G4ThreeVector pMomentumDirection,
double curve_length,
double kineticEnergy,
double restMass_c2,
double velocity,
double LaboratoryTimeOfFlight,
double ProperTimeOfFlight,
G4ThreeVector pSpin)
|
G4GeomTestPoint(G4ThreeVector thePoint,
double theS,
boolean isEntering)
|
G4GeomTestSegment(G4VSolid theSolid,
G4ThreeVector theP,
G4ThreeVector theV,
G4GeomTestLogger logger)
|
G4GeomTestVolPoint(G4GeomTestPoint base,
int theDaughterIndex,
G4ThreeVector translation)
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G4GeomTestVolPoint(G4GeomTestPoint base,
int theDaughterIndex,
G4ThreeVector translation,
G4RotationMatrix rotation)
|
G4GeomTestVolPoint(G4ThreeVector thePoint,
double theS,
boolean isEntering,
int theDaughterIndex)
|
G4GRSSolid(G4VSolid pSolid,
G4RotationMatrix pRot,
G4ThreeVector tlate)
|
G4GRSVolume(G4VPhysicalVolume pVol,
G4RotationMatrix pRot,
G4ThreeVector tlate)
|
G4IntersectionSolid(String pName,
G4VSolid pSolidA,
G4VSolid pSolidB,
G4RotationMatrix rotMatrix,
G4ThreeVector transVector)
|
G4LineSection(G4ThreeVector PntA,
G4ThreeVector PntB)
|
G4LorentzRotation(G4ThreeVector p)
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G4LorentzVector(double e,
G4ThreeVector p)
|
G4LorentzVector(G4ThreeVector v)
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G4LorentzVector(G4ThreeVector p,
double e)
|
G4Normal3D(G4ThreeVector v)
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G4NURBShexahedron(G4ThreeVector Corners)
|
G4Para(String pName,
G4ThreeVector pt)
|
G4Point3D(G4ThreeVector v)
|
G4PrimaryVertex(G4ThreeVector xyz0,
double t0)
|
G4PVPlacement(G4RotationMatrix pRot,
G4ThreeVector tlate,
G4LogicalVolume pCurrentLogical,
String pName,
G4LogicalVolume pMotherLogical,
boolean pMany,
int pCopyNo)
|
G4PVPlacement(G4RotationMatrix pRot,
G4ThreeVector tlate,
G4LogicalVolume pCurrentLogical,
String pName,
G4LogicalVolume pMotherLogical,
boolean pMany,
int pCopyNo,
boolean pSurfChk)
|
G4PVPlacement(G4RotationMatrix pRot,
G4ThreeVector tlate,
String pName,
G4LogicalVolume pLogical,
G4VPhysicalVolume pMother,
boolean pMany,
int pCopyNo)
|
G4PVPlacement(G4RotationMatrix pRot,
G4ThreeVector tlate,
String pName,
G4LogicalVolume pLogical,
G4VPhysicalVolume pMother,
boolean pMany,
int pCopyNo,
boolean pSurfChk)
|
G4RotationMatrix(G4ThreeVector axis,
double delta)
|
G4RotationMatrix(G4ThreeVector colX,
G4ThreeVector colY,
G4ThreeVector colZ)
|
G4SmoothTrajectoryPoint(G4ThreeVector pos)
|
G4SmoothTrajectoryPoint(G4ThreeVector pos,
SWIGTYPE_p_std__vectorTCLHEP__Hep3Vector_t auxiliaryPoints)
|
G4SubtractionSolid(String pName,
G4VSolid pSolidA,
G4VSolid pSolidB,
G4RotationMatrix rotMatrix,
G4ThreeVector transVector)
|
G4Tet(String pName,
G4ThreeVector anchor,
G4ThreeVector p2,
G4ThreeVector p3,
G4ThreeVector p4)
|
G4Tet(String pName,
G4ThreeVector anchor,
G4ThreeVector p2,
G4ThreeVector p3,
G4ThreeVector p4,
SWIGTYPE_p_bool degeneracyFlag)
|
G4ThreeVector(G4ThreeVector arg0)
|
G4Track(G4DynamicParticle apValueDynamicParticle,
double aValueTime,
G4ThreeVector aValuePosition)
|
G4TrajectoryPoint(G4ThreeVector pos)
|
G4Transform3D(G4RotationMatrix m,
G4ThreeVector v)
|
G4Translate3D(G4ThreeVector v)
|
G4Trap(String pName,
G4ThreeVector pt)
|
G4TwistTubsFlatSide(String name,
G4RotationMatrix rot,
G4ThreeVector tlate,
G4ThreeVector n)
|
G4TwistTubsFlatSide(String name,
G4RotationMatrix rot,
G4ThreeVector tlate,
G4ThreeVector n,
EAxis axis1)
|
G4TwistTubsFlatSide(String name,
G4RotationMatrix rot,
G4ThreeVector tlate,
G4ThreeVector n,
EAxis axis1,
EAxis axis2)
|
G4TwistTubsFlatSide(String name,
G4RotationMatrix rot,
G4ThreeVector tlate,
G4ThreeVector n,
EAxis axis1,
EAxis axis2,
double axis0min)
|
G4TwistTubsFlatSide(String name,
G4RotationMatrix rot,
G4ThreeVector tlate,
G4ThreeVector n,
EAxis axis1,
EAxis axis2,
double axis0min,
double axis1min)
|
G4TwistTubsFlatSide(String name,
G4RotationMatrix rot,
G4ThreeVector tlate,
G4ThreeVector n,
EAxis axis1,
EAxis axis2,
double axis0min,
double axis1min,
double axis0max)
|
G4TwistTubsFlatSide(String name,
G4RotationMatrix rot,
G4ThreeVector tlate,
G4ThreeVector n,
EAxis axis1,
EAxis axis2,
double axis0min,
double axis1min,
double axis0max,
double axis1max)
|
G4TwistTubsHypeSide(String name,
G4RotationMatrix rot,
G4ThreeVector tlate,
int handedness,
double kappa,
double tanstereo,
double r0)
|
G4TwistTubsHypeSide(String name,
G4RotationMatrix rot,
G4ThreeVector tlate,
int handedness,
double kappa,
double tanstereo,
double r0,
EAxis axis0)
|
G4TwistTubsHypeSide(String name,
G4RotationMatrix rot,
G4ThreeVector tlate,
int handedness,
double kappa,
double tanstereo,
double r0,
EAxis axis0,
EAxis axis1)
|
G4TwistTubsHypeSide(String name,
G4RotationMatrix rot,
G4ThreeVector tlate,
int handedness,
double kappa,
double tanstereo,
double r0,
EAxis axis0,
EAxis axis1,
double axis0min)
|
G4TwistTubsHypeSide(String name,
G4RotationMatrix rot,
G4ThreeVector tlate,
int handedness,
double kappa,
double tanstereo,
double r0,
EAxis axis0,
EAxis axis1,
double axis0min,
double axis1min)
|
G4TwistTubsHypeSide(String name,
G4RotationMatrix rot,
G4ThreeVector tlate,
int handedness,
double kappa,
double tanstereo,
double r0,
EAxis axis0,
EAxis axis1,
double axis0min,
double axis1min,
double axis0max)
|
G4TwistTubsHypeSide(String name,
G4RotationMatrix rot,
G4ThreeVector tlate,
int handedness,
double kappa,
double tanstereo,
double r0,
EAxis axis0,
EAxis axis1,
double axis0min,
double axis1min,
double axis0max,
double axis1max)
|
G4TwistTubsSide(String name,
G4RotationMatrix rot,
G4ThreeVector tlate,
int handedness,
double kappa)
|
G4TwistTubsSide(String name,
G4RotationMatrix rot,
G4ThreeVector tlate,
int handedness,
double kappa,
EAxis axis0)
|
G4TwistTubsSide(String name,
G4RotationMatrix rot,
G4ThreeVector tlate,
int handedness,
double kappa,
EAxis axis0,
EAxis axis1)
|
G4TwistTubsSide(String name,
G4RotationMatrix rot,
G4ThreeVector tlate,
int handedness,
double kappa,
EAxis axis0,
EAxis axis1,
double axis0min)
|
G4TwistTubsSide(String name,
G4RotationMatrix rot,
G4ThreeVector tlate,
int handedness,
double kappa,
EAxis axis0,
EAxis axis1,
double axis0min,
double axis1min)
|
G4TwistTubsSide(String name,
G4RotationMatrix rot,
G4ThreeVector tlate,
int handedness,
double kappa,
EAxis axis0,
EAxis axis1,
double axis0min,
double axis1min,
double axis0max)
|
G4TwistTubsSide(String name,
G4RotationMatrix rot,
G4ThreeVector tlate,
int handedness,
double kappa,
EAxis axis0,
EAxis axis1,
double axis0min,
double axis1min,
double axis0max,
double axis1max)
|
G4UniformElectricField(G4ThreeVector FieldVector)
|
G4UniformMagField(G4ThreeVector FieldVector)
|
G4UnionSolid(String pName,
G4VSolid pSolidA,
G4VSolid pSolidB,
G4RotationMatrix rotMatrix,
G4ThreeVector transVector)
|
G4Vector3D(G4ThreeVector v)
|
HepBoost(G4ThreeVector boost)
|
HepBoost(G4ThreeVector direction,
double beta)
|