hep.geant4.jni
Class G4RandLandau

java.lang.Object
  extended by hep.geant4.jni.HepRandom
      extended by hep.geant4.jni.G4RandLandau

public class G4RandLandau
extends HepRandom


Field Summary
 
Fields inherited from class hep.geant4.jni.HepRandom
swigCMemOwn
 
Constructor Summary
  G4RandLandau(HepRandomEngine anEngine)
           
protected G4RandLandau(long cPtr, boolean cMemoryOwn)
           
 
Method Summary
 void delete()
           
static String distributionName()
           
 HepRandomEngine engine()
           
 boolean equals(Object obj)
           
protected  void finalize()
           
 double fire()
           
 void fireArray(int size, double[] vect)
           
protected static long getCPtr(G4RandLandau obj)
           
 String name()
           
static double shoot()
           
static double shoot(HepRandomEngine anotherEngine)
           
static void shootArray(HepRandomEngine anotherEngine, int size, double[] vect)
           
static void shootArray(int size, double[] vect)
           
 
Methods inherited from class hep.geant4.jni.HepRandom
createInstance, flat, flat, flatArray, flatArray, getCPtr, getTheEngine, getTheGenerator, getTheSeed, getTheTableSeeds, restoreEngineStatus, restoreEngineStatus, saveEngineStatus, saveEngineStatus, setTheEngine, setTheSeed, setTheSeed, setTheSeeds, setTheSeeds, showEngineStatus
 
Methods inherited from class java.lang.Object
clone, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Constructor Detail

G4RandLandau

protected G4RandLandau(long cPtr,
                       boolean cMemoryOwn)

G4RandLandau

public G4RandLandau(HepRandomEngine anEngine)
Method Detail

getCPtr

protected static long getCPtr(G4RandLandau obj)

finalize

protected void finalize()
                 throws Throwable
Overrides:
finalize in class HepRandom
Throws:
Throwable

delete

public void delete()
Overrides:
delete in class HepRandom

equals

public boolean equals(Object obj)
Overrides:
equals in class HepRandom

shoot

public static double shoot()

shootArray

public static void shootArray(int size,
                              double[] vect)

shoot

public static double shoot(HepRandomEngine anotherEngine)

shootArray

public static void shootArray(HepRandomEngine anotherEngine,
                              int size,
                              double[] vect)

fire

public double fire()

fireArray

public void fireArray(int size,
                      double[] vect)

name

public String name()
Overrides:
name in class HepRandom

engine

public HepRandomEngine engine()
Overrides:
engine in class HepRandom

distributionName

public static String distributionName()


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