Methods in hep.geant4.jni with parameters of type G4Point3D |
void |
G4Point3DVector.add(G4Point3D point)
|
static int |
G4Ray.calcPlane3Pts(G4Plane plane,
G4Point3D a,
G4Point3D b,
G4Point3D c)
|
void |
G4NURBS.calcPoint(double u,
double v,
G4Point3D p,
G4Vector3D utan,
G4Vector3D vtan)
|
void |
G4ControlPoints.calcValues(double k1,
double param,
G4Point3D pts1,
double k2,
G4Point3D pts2)
|
double |
G4ToroidalSurface.closestDistanceToPoint(G4Point3D x)
|
double |
G4Surface.closestDistanceToPoint(G4Point3D Pt)
|
double |
G4FPlane.closestDistanceToPoint(G4Point3D Pt)
|
double |
G4ControlPoints.closestDistanceToPoint(G4Point3D arg0)
|
double |
G4BSplineSurface.closestDistanceToPoint(G4Point3D arg0)
|
void |
G4SphericalSurface.comp(G4Vector3D v,
G4Point3D min,
G4Point3D max)
|
double |
G4Point3D.distance(G4Point3D p)
|
double |
G4Point3D.distance2(G4Point3D p)
|
void |
G4BoundingBox3D.extend(G4Point3D arg0)
|
protected static long |
G4Point3D.getCPtr(G4Point3D obj)
|
void |
HepPolyhedron.getFacet(int iFace,
SWIGTYPE_p_int n,
G4Point3D nodes)
|
void |
HepPolyhedron.getFacet(int iFace,
SWIGTYPE_p_int n,
G4Point3D nodes,
SWIGTYPE_p_int edgeFlags)
|
void |
HepPolyhedron.getFacet(int iFace,
SWIGTYPE_p_int n,
G4Point3D nodes,
SWIGTYPE_p_int edgeFlags,
G4Normal3D normals)
|
boolean |
HepPolyhedron.getNextEdge(G4Point3D p1,
G4Point3D p2,
SWIGTYPE_p_int edgeFlag)
|
boolean |
HepPolyhedron.getNextEdge(G4Point3D p1,
G4Point3D p2,
SWIGTYPE_p_int edgeFlag,
SWIGTYPE_p_int iface1,
SWIGTYPE_p_int iface2)
|
boolean |
HepPolyhedron.getNextFacet(SWIGTYPE_p_int n,
G4Point3D nodes)
|
boolean |
HepPolyhedron.getNextFacet(SWIGTYPE_p_int n,
G4Point3D nodes,
SWIGTYPE_p_int edgeFlags)
|
boolean |
HepPolyhedron.getNextFacet(SWIGTYPE_p_int n,
G4Point3D nodes,
SWIGTYPE_p_int edgeFlags,
G4Normal3D normals)
|
boolean |
HepPolyhedron.getNextVertex(G4Point3D vertex,
SWIGTYPE_p_int edgeFlag)
|
boolean |
HepPolyhedron.getNextVertex(G4Point3D vertex,
SWIGTYPE_p_int edgeFlag,
G4Normal3D normal)
|
double |
G4Ray.getPPoint(G4Point3D p)
|
double |
G4Parabola.getPPoint(G4Point3D p)
|
double |
G4Line.getPPoint(G4Point3D pt)
|
double |
G4Hyperbola.getPPoint(G4Point3D p)
|
double |
G4Ellipse.getPPoint(G4Point3D p)
|
double |
G4Curve.getPPoint(G4Point3D p)
|
double |
G4CompositeCurve.getPPoint(G4Point3D p)
|
double |
G4CircularCurve.getPPoint(G4Point3D p)
|
double |
G4BSplineCurve.getPPoint(G4Point3D p)
|
void |
G4BoundingBox3D.init(G4Point3D arg0)
|
void |
G4BoundingBox3D.init(G4Point3D arg0,
G4Point3D arg1)
|
void |
G4Ray.init(G4Point3D start0,
G4Vector3D dir0)
|
void |
G4Line.init(G4Point3D pnt0,
G4Vector3D dir0)
|
void |
G4Axis2Placement3D.init(G4Vector3D refDirection0,
G4Vector3D axis0,
G4Point3D location0)
|
int |
G4BoundingBox3D.inside(G4Point3D arg0)
|
void |
G4ToroidalSurface.multiplyPointByMatrix(G4Point3D Base)
|
static void |
G4Surface.project(SWIGTYPE_p_double Coord,
G4Point3D Pt,
G4Plane Pl)
|
void |
G4Point3DVector.pushBack(G4Point3D x)
|
void |
G4ControlPoints.put(int i,
int j,
G4Point3D tmp)
|
void |
G4CurveRayIntersection.reset(double u0,
G4Point3D p0)
|
void |
G4CurvePoint.reset(double u0,
G4Point3D p0)
|
void |
G4CurveRayIntersection.reset(double u0,
G4Point3D p0,
double d0)
|
void |
G4CurveRayIntersection.reset(G4Point3D p0)
|
void |
G4CurvePoint.reset(G4Point3D p0)
|
void |
G4CurveRayIntersection.reset(G4Point3D p0,
double d0)
|
void |
G4Point3DVector.set(int i,
G4Point3D x)
|
void |
G4BezierSurface.setAveragePoint(G4Point3D p)
|
void |
G4Curve.setBounds(double p1,
G4Point3D p2)
|
void |
G4Curve.setBounds(G4Point3D p1,
double p2)
|
void |
G4Curve.setBounds(G4Point3D p1,
G4Point3D p2)
|
void |
G4VMarker.setPosition(G4Point3D arg0)
|
void |
G4Text.setPosition(G4Point3D p)
|
void |
G4Square.setPosition(G4Point3D p)
|
void |
G4Scale.setPosition(G4Point3D p)
|
void |
G4Polymarker.setPosition(G4Point3D p)
|
void |
G4Circle.setPosition(G4Point3D p)
|
void |
G4Ray.setStart(G4Point3D start0)
|
void |
G4SurfaceBoundary.splitWithPlane(G4Point3D p0,
G4Vector3D n,
G4SurfaceBoundary new1,
G4SurfaceBoundary new2)
|
G4Vector3D |
G4ToroidalSurface.surfaceNormal(G4Point3D Pt)
|
G4Vector3D |
G4Surface.surfaceNormal(G4Point3D Pt)
|
G4Vector3D |
G4SphericalSurface.surfaceNormal(G4Point3D p)
|
G4Vector3D |
G4ProjectedSurface.surfaceNormal(G4Point3D Pt)
|
G4Vector3D |
G4FPlane.surfaceNormal(G4Point3D Pt)
|
G4Vector3D |
G4FCylindricalSurface.surfaceNormal(G4Point3D p)
|
G4Vector3D |
G4FConicalSurface.surfaceNormal(G4Point3D p)
|
G4Vector3D |
G4CylindricalSurface.surfaceNormal(G4Point3D p)
|
G4Vector3D |
G4ConicalSurface.surfaceNormal(G4Point3D p)
|
G4Vector3D |
G4BezierSurface.surfaceNormal(G4Point3D Pt)
|
static void |
G4Ray.vadd2(G4Point3D a,
G4Point3D b,
G4Vector3D c)
|
static double |
G4Ray.vdot(G4Plane a,
G4Point3D b)
|
static void |
G4Ray.vmove(G4Point3D a,
G4Point3D b)
|
static void |
G4Ray.vsub2(G4Vector3D a,
G4Point3D b,
G4Point3D c)
|
Constructors in hep.geant4.jni with parameters of type G4Point3D |
G4Axis2Placement3D(G4Vector3D refDirection0,
G4Vector3D axis0,
G4Point3D location0)
|
G4BoundingBox3D(G4Point3D arg0)
|
G4BoundingBox3D(G4Point3D arg0,
G4Point3D arg1)
|
G4BREPSolidBox(String arg0,
G4Point3D arg1,
G4Point3D arg2,
G4Point3D arg3,
G4Point3D arg4,
G4Point3D arg5,
G4Point3D arg6,
G4Point3D arg7,
G4Point3D arg8)
|
G4Circle(G4Point3D pos)
|
G4ConicalSurface(G4Point3D o,
G4Vector3D a,
double e)
|
G4FConicalSurface(G4Point3D o,
G4Vector3D a,
double l,
double sr,
double lr)
|
G4FCylindricalSurface(G4Point3D o,
G4Vector3D a,
double r,
double l)
|
G4FPlane(G4Vector3D direction,
G4Vector3D axis,
G4Point3D Pt0)
|
G4FPlane(G4Vector3D direction,
G4Vector3D axis,
G4Point3D Pt0,
int sense)
|
G4Point3D(G4Point3D v)
|
G4PointRat(G4Point3D arg0)
|
G4Ray(G4Point3D start0,
G4Vector3D dir0)
|
G4Reflect3D(G4Normal3D normal,
G4Point3D point)
|
G4Rotate3D(double a,
G4Point3D p1,
G4Point3D p2)
|
G4Rotate3D(G4Point3D fr1,
G4Point3D fr2,
G4Point3D to1,
G4Point3D to2)
|
G4Square(G4Point3D pos)
|
G4Text(String text,
G4Point3D pos)
|
G4Transform3D(G4Point3D fr0,
G4Point3D fr1,
G4Point3D fr2,
G4Point3D to0,
G4Point3D to1,
G4Point3D to2)
|
G4VisExtent(G4Point3D centre,
double radius)
|