hep.geant4.jni
Class G4RandFlat
java.lang.Object
hep.geant4.jni.HepRandom
hep.geant4.jni.G4RandFlat
- Direct Known Subclasses:
- G4RandBit
public class G4RandFlat
- extends HepRandom
Method Summary |
void |
delete()
|
static String |
distributionName()
|
HepRandomEngine |
engine()
|
boolean |
equals(Object obj)
|
protected void |
finalize()
|
double |
fire()
|
double |
fire(double width)
|
double |
fire(double a,
double b)
|
void |
fireArray(int size,
double[] vect)
|
void |
fireArray(int size,
double[] vect,
double lx,
double dx)
|
int |
fireBit()
|
int |
fireInt(int n)
|
int |
fireInt(int m,
int n)
|
protected static long |
getCPtr(G4RandFlat obj)
|
String |
name()
|
static void |
restoreEngineStatus()
|
static void |
restoreEngineStatus(String filename)
|
static void |
saveEngineStatus()
|
static void |
saveEngineStatus(String filename)
|
static double |
shoot()
|
static double |
shoot(double width)
|
static double |
shoot(double a,
double b)
|
static double |
shoot(HepRandomEngine anEngine)
|
static double |
shoot(HepRandomEngine anEngine,
double width)
|
static double |
shoot(HepRandomEngine anEngine,
double a,
double b)
|
static void |
shootArray(HepRandomEngine anEngine,
int size,
double[] vect)
|
static void |
shootArray(HepRandomEngine anEngine,
int size,
double[] vect,
double lx,
double dx)
|
static void |
shootArray(int size,
double[] vect)
|
static void |
shootArray(int size,
double[] vect,
double lx,
double dx)
|
static int |
shootBit()
|
static int |
shootBit(HepRandomEngine arg0)
|
static int |
shootInt(HepRandomEngine anEngine,
int n)
|
static int |
shootInt(HepRandomEngine anEngine,
int m,
int n)
|
static int |
shootInt(int n)
|
static int |
shootInt(int m,
int n)
|
Methods inherited from class hep.geant4.jni.HepRandom |
createInstance, flat, flat, flatArray, flatArray, getCPtr, getTheEngine, getTheGenerator, getTheSeed, getTheTableSeeds, setTheEngine, setTheSeed, setTheSeed, setTheSeeds, setTheSeeds, showEngineStatus |
G4RandFlat
protected G4RandFlat(long cPtr,
boolean cMemoryOwn)
G4RandFlat
public G4RandFlat(HepRandomEngine anEngine)
G4RandFlat
public G4RandFlat(HepRandomEngine anEngine,
double width)
G4RandFlat
public G4RandFlat(HepRandomEngine anEngine,
double a,
double b)
getCPtr
protected static long getCPtr(G4RandFlat obj)
finalize
protected void finalize()
throws Throwable
- Overrides:
finalize
in class HepRandom
- Throws:
Throwable
delete
public void delete()
- Overrides:
delete
in class HepRandom
equals
public boolean equals(Object obj)
- Overrides:
equals
in class HepRandom
shoot
public static double shoot()
shoot
public static double shoot(double width)
shoot
public static double shoot(double a,
double b)
shootInt
public static int shootInt(int n)
shootInt
public static int shootInt(int m,
int n)
shootBit
public static int shootBit()
shootArray
public static void shootArray(int size,
double[] vect)
shootArray
public static void shootArray(int size,
double[] vect,
double lx,
double dx)
shoot
public static double shoot(HepRandomEngine anEngine)
shoot
public static double shoot(HepRandomEngine anEngine,
double width)
shoot
public static double shoot(HepRandomEngine anEngine,
double a,
double b)
shootInt
public static int shootInt(HepRandomEngine anEngine,
int n)
shootInt
public static int shootInt(HepRandomEngine anEngine,
int m,
int n)
shootBit
public static int shootBit(HepRandomEngine arg0)
shootArray
public static void shootArray(HepRandomEngine anEngine,
int size,
double[] vect)
shootArray
public static void shootArray(HepRandomEngine anEngine,
int size,
double[] vect,
double lx,
double dx)
fire
public double fire()
fire
public double fire(double width)
fire
public double fire(double a,
double b)
fireInt
public int fireInt(int n)
fireInt
public int fireInt(int m,
int n)
fireBit
public int fireBit()
fireArray
public void fireArray(int size,
double[] vect)
fireArray
public void fireArray(int size,
double[] vect,
double lx,
double dx)
name
public String name()
- Overrides:
name
in class HepRandom
engine
public HepRandomEngine engine()
- Overrides:
engine
in class HepRandom
distributionName
public static String distributionName()
saveEngineStatus
public static void saveEngineStatus(String filename)
saveEngineStatus
public static void saveEngineStatus()
restoreEngineStatus
public static void restoreEngineStatus(String filename)
restoreEngineStatus
public static void restoreEngineStatus()
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